Name | Type | Description | Notes |
---|---|---|---|
EffectType | Pointer to string | Type of effect to perform when the conditions are evaluated for this logic block. HIDE ConditionEffectTypeHide Disables validations. SHOW ConditionEffectTypeShow Enables validations. DISABLE ConditionEffectTypeDisable Disables validations. ENABLE ConditionEffectTypeEnable Enables validations. REQUIRE ConditionEffectTypeRequire OPTIONAL ConditionEffectTypeOptional SUBMIT_MESSAGE ConditionEffectTypeSubmitMessage SUBMIT_NOTIFICATION ConditionEffectTypeSubmitNotification SET_DEFAULT_VALUE ConditionEffectTypeSetDefaultValue This value is ignored on purpose. | [optional] |
Config | Pointer to ConditionEffectConfig | [optional] |
func NewConditionEffect() *ConditionEffect
NewConditionEffect instantiates a new ConditionEffect object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewConditionEffectWithDefaults() *ConditionEffect
NewConditionEffectWithDefaults instantiates a new ConditionEffect object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ConditionEffect) GetEffectType() string
GetEffectType returns the EffectType field if non-nil, zero value otherwise.
func (o *ConditionEffect) GetEffectTypeOk() (*string, bool)
GetEffectTypeOk returns a tuple with the EffectType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConditionEffect) SetEffectType(v string)
SetEffectType sets EffectType field to given value.
func (o *ConditionEffect) HasEffectType() bool
HasEffectType returns a boolean if a field has been set.
func (o *ConditionEffect) GetConfig() ConditionEffectConfig
GetConfig returns the Config field if non-nil, zero value otherwise.
func (o *ConditionEffect) GetConfigOk() (*ConditionEffectConfig, bool)
GetConfigOk returns a tuple with the Config field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConditionEffect) SetConfig(v ConditionEffectConfig)
SetConfig sets Config field to given value.
func (o *ConditionEffect) HasConfig() bool
HasConfig returns a boolean if a field has been set.