Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | The unique ID of the referenced object. | [optional] |
Name | Pointer to string | The human readable name of the referenced object. | [optional] |
DisplayName | Pointer to string | [optional] |
func NewDisplayReference() *DisplayReference
NewDisplayReference instantiates a new DisplayReference object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewDisplayReferenceWithDefaults() *DisplayReference
NewDisplayReferenceWithDefaults instantiates a new DisplayReference object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *DisplayReference) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *DisplayReference) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DisplayReference) SetId(v string)
SetId sets Id field to given value.
func (o *DisplayReference) HasId() bool
HasId returns a boolean if a field has been set.
func (o *DisplayReference) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *DisplayReference) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DisplayReference) SetName(v string)
SetName sets Name field to given value.
func (o *DisplayReference) HasName() bool
HasName returns a boolean if a field has been set.
func (o *DisplayReference) GetDisplayName() string
GetDisplayName returns the DisplayName field if non-nil, zero value otherwise.
func (o *DisplayReference) GetDisplayNameOk() (*string, bool)
GetDisplayNameOk returns a tuple with the DisplayName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DisplayReference) SetDisplayName(v string)
SetDisplayName sets DisplayName field to given value.
func (o *DisplayReference) HasDisplayName() bool
HasDisplayName returns a boolean if a field has been set.