Core java Game applying projectile motion in the simplest way possible
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Objective:
- Match the size of the constantly changing circle, with centre at the mouse pointer, to the size of the circle(s) being displayed.
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Instructions:
- Click to launch the selected size in the given projectile motion (angle and range are predefined).
- Click while holding shift to reverse the direction of the motion (180 degrees - original predefined angle).
- For every miss -1 points are awarded and +10 for every hit.
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Pull Requests are welcome.
Author: Saksham Puri.