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Dissertation for my masters in commercial video game development. Aiming to create complex and viable audio systems utilizing FMOD for Unity. The project contains three systems: adaptable audio handling, audio occlusion and obstruction, and dialogue
samsquanchone/Dissertation-AudioSystems
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Dissertation for my masters in commercial video game development. Aiming to create complex and viable audio systems utilizing FMOD for Unity. The project contains three systems: adaptable audio handling, audio occlusion and obstruction, and dialogue
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