Skip to content

Commit

Permalink
Releasing the beast
Browse files Browse the repository at this point in the history
  • Loading branch information
samyuu committed May 19, 2019
1 parent a135cc8 commit 3123adf
Show file tree
Hide file tree
Showing 108 changed files with 5,709 additions and 0 deletions.
20 changes: 20 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
# Source files
*.c text diff=cpp
*.cc text diff=cpp
*.cxx text diff=cpp
*.cpp text diff=cpp
*.c++ text diff=cpp
*.hpp text diff=cpp
*.h text diff=cpp
*.h++ text diff=cpp
*.hh text diff=cpp

# Compiled Object files
*.slo binary
*.lo binary
*.o binary
*.obj binary

# Precompiled Headers
*.gch binary
*.pch binary
2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@
x64/
x86/
bld/
bin/
bin-int/
[Bb]in/
[Oo]bj/
[Ll]og/
Expand Down
193 changes: 193 additions & 0 deletions DivaHook/DivaHook.vcxproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,193 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{69BCF67B-34D9-4424-A2A8-3A056E9D38A6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>DivaHook</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>divahook</TargetName>
<OutDir>$(SolutionDir)bin\$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)$(ProjectName)\bin-int\$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>divahook</TargetName>
<OutDir>$(SolutionDir)bin\$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)$(ProjectName)\bin-int\$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;DIVAHOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>dinput8.lib;dxguid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;DIVAHOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>dinput8.lib;dxguid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="src\Components\ComponentsManager.h" />
<ClInclude Include="src\Components\FastLoader.h" />
<ClInclude Include="src\Components\CustomPlayerData.h" />
<ClInclude Include="src\Components\GameState.h" />
<ClInclude Include="src\Components\Input\TouchSliderEmulator.h" />
<ClInclude Include="src\Components\FrameRateManager.h" />
<ClInclude Include="src\Components\PlayerDataManager.h" />
<ClInclude Include="src\FileSystem\ConfigFile.h" />
<ClInclude Include="src\Components\Input\InputBufferType.h" />
<ClInclude Include="src\Constants.h" />
<ClInclude Include="src\Input\Bindings\Binding.h" />
<ClInclude Include="src\Input\Bindings\Ds4Binding.h" />
<ClInclude Include="src\Input\Bindings\IInputBinding.h" />
<ClInclude Include="src\Input\Bindings\KeyboardBinding.h" />
<ClInclude Include="src\Input\DirectInput\Controller.h" />
<ClInclude Include="src\Input\DirectInput\DirectInput.h" />
<ClInclude Include="src\Input\DirectInput\DirectInputDevice.h" />
<ClInclude Include="src\Input\DirectInput\DirectInputMouse.h" />
<ClInclude Include="src\Input\DirectInput\Ds4\Ds4Button.h" />
<ClInclude Include="src\Input\DirectInput\Ds4\Ds4State.h" />
<ClInclude Include="src\Input\DirectInput\Ds4\DualShock4.h" />
<ClInclude Include="src\Input\IInputDevice.h" />
<ClInclude Include="src\Input\Keyboard\Keyboard.h" />
<ClInclude Include="src\Input\Keyboard\KeyboardState.h" />
<ClInclude Include="src\Input\KeyConfig\Config.h" />
<ClInclude Include="src\Input\KeyConfig\KeyString.h" />
<ClInclude Include="src\Input\KeyConfig\KeyStringHash.h" />
<ClInclude Include="src\Input\Mouse\Mouse.h" />
<ClInclude Include="src\Input\Mouse\MouseState.h" />
<ClInclude Include="src\MainModule.h" />
<ClInclude Include="src\Components\EmulatorComponent.h" />
<ClInclude Include="src\Utilities\EnumBitwiseOperations.h" />
<ClInclude Include="src\Components\Input\JvsButtons.h" />
<ClInclude Include="src\Components\Input\InputEmulator.h" />
<ClInclude Include="src\Components\Input\InputState.h" />
<ClInclude Include="src\Utilities\Math.h" />
<ClInclude Include="src\Utilities\Operations.h" />
<ClInclude Include="src\Components\SysTimer.h" />
<ClInclude Include="src\Utilities\Stopwatch.h" />
<ClInclude Include="src\targetver.h" />
<ClInclude Include="src\Components\Input\TouchPanelEmulator.h" />
<ClInclude Include="src\Components\Input\TouchPanelState.h" />
<ClInclude Include="src\FileSystem\TextFile.h" />
<ClInclude Include="src\Components\Input\TouchSliderState.h" />
<ClInclude Include="src\Utilities\Vec2.h" />
<ClInclude Include="src\Utilities\Vec3.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Components\ComponentsManager.cpp" />
<ClCompile Include="src\Components\FastLoader.cpp" />
<ClCompile Include="src\Components\Input\TouchSliderEmulator.cpp" />
<ClCompile Include="src\Components\FrameRateManager.cpp" />
<ClCompile Include="src\Components\PlayerDataManager.cpp" />
<ClCompile Include="src\FileSystem\ConfigFile.cpp" />
<ClCompile Include="src\Components\PlayerData.h" />
<ClCompile Include="src\Input\Bindings\Binding.cpp" />
<ClCompile Include="src\Input\Bindings\Ds4Binding.cpp" />
<ClCompile Include="src\Input\Bindings\KeyboardBinding.cpp" />
<ClCompile Include="src\Input\DirectInput\Controller.cpp" />
<ClCompile Include="src\Input\DirectInput\DirectInput.cpp" />
<ClCompile Include="src\Input\DirectInput\DirectInputDevice.cpp" />
<ClCompile Include="src\Input\DirectInput\DirectInputMouse.cpp" />
<ClCompile Include="src\Input\DirectInput\Ds4\Ds4State.cpp" />
<ClCompile Include="src\Input\DirectInput\Ds4\DualShock4.cpp" />
<ClCompile Include="src\Input\Keyboard\Keyboard.cpp" />
<ClCompile Include="src\Input\Keyboard\KeyboardState.cpp" />
<ClCompile Include="src\Input\KeyConfig\Config.cpp" />
<ClCompile Include="src\Input\KeyConfig\KeyString.cpp" />
<ClCompile Include="src\Input\KeyConfig\KeyStringHash.cpp" />
<ClCompile Include="src\Input\Mouse\Mouse.cpp" />
<ClCompile Include="src\MainModule.cpp" />
<ClCompile Include="src\dllmain.cpp" />
<ClCompile Include="src\Components\EmulatorComponent.cpp" />
<ClCompile Include="src\Components\Input\InputEmulator.cpp" />
<ClCompile Include="src\Components\Input\InputState.cpp" />
<ClCompile Include="src\Components\Input\TouchPanelEmulator.cpp" />
<ClCompile Include="src\Utilities\Math.cpp" />
<ClCompile Include="src\Utilities\Operations.cpp" />
<ClCompile Include="src\Components\Input\TouchPanelState.cpp" />
<ClCompile Include="src\Components\SysTimer.cpp" />
<ClCompile Include="src\Utilities\Stopwatch.cpp" />
<ClCompile Include="src\FileSystem\TextFile.cpp" />
<ClCompile Include="src\Components\Input\TouchSliderState.cpp" />
<ClCompile Include="src\Utilities\Vec2.cpp" />
<ClCompile Include="src\Utilities\Vec3.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="rom\keyconfig.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>
Loading

0 comments on commit 3123adf

Please sign in to comment.