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Some examples of various OpenGL shaders developed as part of other projects.

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OpenGL-Shader-Examples

Some examples of various OpenGL shaders developed as part of other projects. Note only the GLSL shader code is shown.

Examples include:

  • Billboarding utilising Geometry shader
  • Deferred Lighting including Point, Spot and Directional lights with stencil based fragment culling.
  • FXAA Post Processing Shader
  • Nightvision Post Processing Shader
  • GPU Based Particles utilising Feedback Transforms and Geometry shaders.
  • Cubemap based Skyboxing

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Some examples of various OpenGL shaders developed as part of other projects.

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