KSP map overlay for resources and more updated for KSP 0.90 and Regolith resources.
Updates for 0.90 and Regolith by atomicfury, see https://github.com/sawyerap/MapResourceOverlay link to forum thread: http://forum.kerbalspaceprogram.com/threads/92393
Original MapResourceOverlay by Lukas Domagala. Original at https://github.com/Cyrik/MapResourceOverlay and forum thread at http://forum.kerbalspaceprogram.com/threads/92393
See LICENSE for the applicable LICENSE details.
Window.cs and parts of Utilities.cs by TaranisElsu. Original found at: https://github.com/taraniselsu/TacLifeSupport Part of the Tooltip calculation code by the MechJeb team. Original found at: https://github.com/MuMech/MechJeb2 Shader.txt derived from Majir's Kethane. Original found at: https://github.com/Majiir/Kethane Part of the ScansatWrapper.cs by the SCANSat team. Original found at: https://github.com/S-C-A-N/SCANsat
CHANGELOG: 0.2.8
- Update Biome code to 0.90
- Update to call Regolith libraries
- Resource ppm terminology changed to percent
- Removed MiniAVC for now
0.2.9
- Updated for Regolith 0.1.5
- Updated for SCANSAT 10
- By default overlay and tooltip disabled in flight view
- Added toggles for flight tooltip and overlay
- Added toggle for Regolith Biome Lock
- Added additional CRP crustal resources (uraninite)
- Fixed issue with duplicate buttons on stock toolbar
- Minor renaming on setting config files.
- Refactoring as appropriate.