C# REPL Addin
Debugging on Windows in Visual Studio
- Make sure the parent directory of the CSharpReplAddin source directory has a directory called "monodevelop" in which the MonoDevelop source code is checked into and built
- Use the DebugWindows/AnyCpu configuration
- In the CSharpReplAddin project's Debug configuration, set the startup program to ..\monodevelop\main\build\bin\MonoDevelop.exe, and the working directory to C:\Users\rock361\Development\thirdpartywork\monodevelop\main\build\bin\
- In the MonoDevelop main/build/bin directory, edit the MonoDevelop.exe.addins file to include ........\CSharpReplAddin\CSharpReplAddin\bin\Debug inside the section