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A MonoDevelop Addin to provide a Read-Evaluate-Print-Loop console for the C# language

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scottstephens/CSharpReplAddin

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C# REPL Addin

Debugging on Windows in Visual Studio

  • Make sure the parent directory of the CSharpReplAddin source directory has a directory called "monodevelop" in which the MonoDevelop source code is checked into and built
  • Use the DebugWindows/AnyCpu configuration
  • In the CSharpReplAddin project's Debug configuration, set the startup program to ..\monodevelop\main\build\bin\MonoDevelop.exe, and the working directory to C:\Users\rock361\Development\thirdpartywork\monodevelop\main\build\bin\
  • In the MonoDevelop main/build/bin directory, edit the MonoDevelop.exe.addins file to include ........\CSharpReplAddin\CSharpReplAddin\bin\Debug inside the section

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A MonoDevelop Addin to provide a Read-Evaluate-Print-Loop console for the C# language

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