Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
WEB: Added compatibility 0.2.0-0.4.0
- Loading branch information
Showing
3 changed files
with
755 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,139 @@ | ||
<?xml version="1.0" encoding="ISO-8859-1"?> | ||
<compatibility xmlns:h="http://www.w3.org/TR/xhtml1/"> | ||
<company> | ||
<name>LucasArts</name> | ||
<games> | ||
<game> | ||
<name>Indiana Jones and the Last Crusade (256)</name> | ||
<target>indy3</target> | ||
<percent>30</percent> | ||
<notes> | ||
Game will start, but is not completely playable. | ||
<h:br />- Inventory scrolling not implemented, making it impossible to carry more than 4 objects at once | ||
<h:br />- Missing/Incorrect SCUMM opcodes cause occasional crashes | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Zak McKracken and the Alien Mindbenders (256 - FmTowns)</name> | ||
<target>zak256</target> | ||
<percent>85</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- No music or sound effects | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The Secret of Monkey Island (EGA)</name> | ||
<target>monkeyega</target> | ||
<percent>5</percent> | ||
<notes>Copy protection screen will show, but game crashes shortly afterwards.<h:br />Graphics decoders and SCUMM opcodes not implimented yet.</notes> | ||
</game> | ||
<game> | ||
<name>LOOM (256 color CD version)</name> | ||
<target>loomcd</target> | ||
<percent>90</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- CD music and voices are not always in perfect sync with cutscenes | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The Secret of Monkey Island (VGA Floppy)</name> | ||
<target>monkeyvga</target> | ||
<percent>40</percent> | ||
<notes></notes> | ||
</game> | ||
<game> | ||
<name>The Secret of Monkey Island (VGA CD)</name> | ||
<target>monkey</target> | ||
<percent>90</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Monkey Island 2: LeChuck\'s revenge</name> | ||
<target>monkey2</target> | ||
<percent>90</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Indiana Jones 4 and the Fate of Atlantis</name> | ||
<target>atlantis</target> | ||
<percent>95</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Music loud on some systems, run with -m30 to lower music volume. | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Indiana Jones 4 and the Fate of Atlantis (DEMO)</name> | ||
<target>playfate</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Day Of The Tentacle</name> | ||
<target>tentacle</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Day Of The Tentacle (DEMO)</name> | ||
<target>dottdemo</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Sam & Max</name> | ||
<target>samnmax</target> | ||
<percent>90</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Some subgames may not work | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Sam & Max (DEMO)</name> | ||
<target>samdemo</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Full Thottle</name> | ||
<target>ft</target> | ||
<percent>40</percent> | ||
<notes> | ||
Game crashes at various points, due to missing SCUMM opcods. Not playable to the end | ||
<h:br />- some palette glitches during movie playback | ||
<h:br />- no in-game music, and some animations play incorrectly | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The DIG</name> | ||
<target>dig</target> | ||
<percent>40</percent> | ||
<notes> | ||
Game crashes at various points, due to missing SCUMM opcods. Not playable to the end | ||
<h:br />- freezes occasionally due to actors not walking correctly | ||
<h:br />- no in-game music, and some animations play incorrectly | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Curse of Monkey Island</name> | ||
<target>comi</target> | ||
<percent>5</percent> | ||
<notes>Not implemented yet. ScummVM doesn't understand new-style MAXS block, among other things</notes> | ||
</game> | ||
</games> | ||
</company> | ||
<company> | ||
<name>Adventuresoft</name> | ||
<games> | ||
<game> | ||
<name>Simon The Sorcerer</name> | ||
<target>simon1win</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
</games> | ||
</company> | ||
</compatibility> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,207 @@ | ||
<?xml version="1.0" encoding="ISO-8859-1"?> | ||
<compatibility xmlns:h="http://www.w3.org/TR/xhtml1/"> | ||
<company> | ||
<name>LucasArts</name> | ||
<games> | ||
<game> | ||
<name>Indiana Jones and the Last Crusade (256)</name> | ||
<target>indy3</target> | ||
<percent>80</percent> | ||
<notes> | ||
Game is completable, but some major crashes may occur in the catacombs | ||
<h:br />- Music and Sound effects are usually missing | ||
<h:br />- Various minor graphical glitches | ||
<h:br />- Indy may occasionally be able to walk outside of walkboxes (Eg, up walls) | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Zak McKracken and the Alien Mindbenders (256 - FmTowns)</name> | ||
<target>zak256</target> | ||
<percent>85</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- No sound effect looping | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The Secret of Monkey Island (EGA)</name> | ||
<target>monkeyega</target> | ||
<percent>5</percent> | ||
<notes>Copy protection screen will show, but game crashes shortly afterwards.<h:br />Graphics decoders and SCUMM opcodes not implimented yet.</notes> | ||
</game> | ||
<game> | ||
<name>LOOM (256 color CD version)</name> | ||
<target>loomcd</target> | ||
<percent>90</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The Secret of Monkey Island (VGA Floppy)</name> | ||
<target>monkeyvga</target> | ||
<percent>90</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- No sound effects | ||
<h:br />- No music looping | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The Secret of Monkey Island (VGA CD)</name> | ||
<target>monkey</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Monkey Island 2: LeChuck\'s revenge</name> | ||
<target>monkey2</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Indiana Jones 4 and the Fate of Atlantis</name> | ||
<target>atlantis</target> | ||
<percent>95</percent> | ||
<notes> | ||
No known problems - should be playable to the end | ||
<h:br />- Music loud on some systems, run with -m30 to lower music volume. | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Indiana Jones 4 and the Fate of Atlantis (DEMO)</name> | ||
<target>playfate</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Day Of The Tentacle</name> | ||
<target>tentacle</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Day Of The Tentacle (DEMO)</name> | ||
<target>dottdemo</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Sam & Max</name> | ||
<target>samnmax</target> | ||
<percent>93</percent> | ||
<notes> | ||
No major problems - should be playable to the end | ||
<h:br />- Highway subgame doesn't behave correctly | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Sam & Max (DEMO)</name> | ||
<target>samdemo</target> | ||
<percent>95</percent> | ||
<notes>No known problems - should be playable to the end</notes> | ||
</game> | ||
<game> | ||
<name>Full Thottle</name> | ||
<target>ft</target> | ||
<percent>75</percent> | ||
<notes> | ||
Game is completable to the end, but missing action sequences | ||
<h:br />- Lack of INSANE subsystem prevents action sequences, which skips a substantial portion of the game | ||
<h:br />- Derby scene is only properly controllable using the mouse | ||
</notes> | ||
</game> | ||
<game> | ||
<name>The DIG</name> | ||
<target>dig</target> | ||
<percent>85</percent> | ||
<notes> | ||
Game is fully completable, with some minor sound issues | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Curse of Monkey Island</name> | ||
<target>comi</target> | ||
<percent>5</percent> | ||
<notes>Not implemented yet. ScummVM doesn't understand new-style MAXS block, among other things</notes> | ||
</game> | ||
</games> | ||
</company> | ||
<company> | ||
<name>Adventuresoft</name> | ||
<games> | ||
<game> | ||
<name>Simon The Sorcerer 1 Talkie (Win)</name> | ||
<target>simon1win</target> | ||
<percent>85</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Simon The Sorcerer 1 Talkie (Dos)</name> | ||
<target>simon1talkie</target> | ||
<percent>85</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Simon The Sorcerer 1 (Dos)</name> | ||
<target>simon1dos</target> | ||
<percent>75</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Freezes briefly when Swampling leaves his house | ||
<h:br />- Freezes briefly when talking to demons in Sordid's Tower | ||
<h:br />- No sound effects | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Simon The Sorcerer 1 (DEMO)</name> | ||
<target>simon1demo</target> | ||
<percent>75</percent> | ||
<notes> | ||
Game demo is completable but doesn't end | ||
<h:br />- Freezes briefly when Swampling leaves his house | ||
<h:br />- No music | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Simon The Sorcerer 2 Talkie (Win)</name> | ||
<target>simon2win</target> | ||
<percent>80</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Some music is missing or wrong | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Simon The Sorcerer 2 Talkie (Dos)</name> | ||
<target>simon2talkie</target> | ||
<percent>80</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- No music | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
<game> | ||
<name>Simon The Sorcerer 2 (Dos)</name> | ||
<target>simon2dos</target> | ||
<percent>75</percent> | ||
<notes> | ||
Game is completable. | ||
<h:br />- Freezes briefly during sequence shown when trying to escape from pirate ship | ||
<h:br />- No music | ||
<h:br />- Various minor graphical glitches | ||
</notes> | ||
</game> | ||
</games> | ||
</company> | ||
</compatibility> |
Oops, something went wrong.