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ENGINES: Extend MetaEngine class with ExtendedSaves support
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sev- committed Nov 13, 2019
1 parent 1911d45 commit 4fbf91e
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Showing 3 changed files with 289 additions and 8 deletions.
226 changes: 226 additions & 0 deletions engines/metaengine.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,226 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#include "engines/metaengine.h"

#include "common/savefile.h"
#include "common/system.h"

#include "graphics/thumbnail.h"

const char *MetaEngine::getSavegameFile(int saveGameIdx, const char *target) const {
static char buffer[100];

snprintf(buffer, 200, "%s.s%02d", target == nullptr ? getEngineId() : target, saveGameIdx);

return buffer;
}

const char *MetaEngine::getSavegamePattern(const char *target) const {
static char buffer[100];

snprintf(buffer, 200, "%s.s##", target == nullptr ? getEngineId() : target);

return buffer;
}

void MetaEngine::appendExtendedSave(Common::OutSaveFile *saveFile, uint32 playtime, Common::String desc) {
ExtendedSavegameHeader header;

uint headerPos = saveFile->pos();

strcpy(header.id, "SVMCR");
header.version = EXTENDED_SAVE_VERSION;

TimeDate curTime;
g_system->getTimeAndDate(curTime);

header.date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
header.time = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF);

saveFile->write(header.id, 6);
saveFile->writeByte(header.version);
saveFile->writeUint32LE(header.date);
saveFile->writeUint16LE(header.time);
saveFile->writeUint32LE(playtime);

saveFile->writeByte(desc.size());
saveFile->writeString(desc);

Graphics::saveThumbnail(*saveFile); // FIXME. Render proper screen

saveFile->writeUint32LE(headerPos); // Store where the header starts

saveFile->finalize();
}

void MetaEngine::parseSavegameHeader(ExtendedSavegameHeader *header, SaveStateDescriptor *desc) {
int day = (header->date >> 24) & 0xFF;
int month = (header->date >> 16) & 0xFF;
int year = header->date & 0xFFFF;
desc->setSaveDate(year, month, day);
int hour = (header->time >> 8) & 0xFF;
int minutes = header->time & 0xFF;
desc->setSaveTime(hour, minutes);
desc->setPlayTime(header->playtime * 1000);

desc->setDescription(header->description);
}

void MetaEngine::fillDummyHeader(ExtendedSavegameHeader *header) {
// This is wrong header, perhaps it is original savegame. Thus fill out dummy values
header->date = (20 << 24) | (9 << 16) | 2016;
header->time = (9 << 8) | 56;
header->playtime = 0;
}

WARN_UNUSED_RESULT bool MetaEngine::readSavegameHeader(Common::InSaveFile *in, ExtendedSavegameHeader *header, bool skipThumbnail) {
uint oldPos = in->pos();

in->seek(-4, SEEK_END);

int headerOffset = in->readUint32LE();

// Sanity check
if (headerOffset >= in->pos() || headerOffset == 0) {
in->seek(oldPos, SEEK_SET); // Rewind the file
fillDummyHeader(header);
return false;
}

in->seek(headerOffset, SEEK_SET);

in->read(header->id, 6);

// Validate the header Id
if (strcmp(header->id, "SVMCR")) {
in->seek(oldPos, SEEK_SET); // Rewind the file
fillDummyHeader(header);
return false;
}

header->version = in->readByte();
header->date = in->readUint32LE();
header->time = in->readUint16LE();
header->playtime = in->readUint32LE();

if (header->version > 1)
header->description = in->readPascalString();

// Generate savename
SaveStateDescriptor desc;

parseSavegameHeader(header, &desc);

header->saveName = Common::String::format("%s %s", desc.getSaveDate().c_str(), desc.getSaveTime().c_str());

if (header->description.empty())
header->description = header->saveName;

// Get the thumbnail
if (!Graphics::loadThumbnail(*in, header->thumbnail, skipThumbnail)) {
in->seek(oldPos, SEEK_SET); // Rewind the file
return false;
}

in->seek(oldPos, SEEK_SET); // Rewind the file

return true;
}


///////////////////////////////////////
// MetaEngine default implementations
///////////////////////////////////////

SaveStateList MetaEngine::listSaves(const char *target) const {
if (!hasFeature(kSavesUseExtendedFormat))
return SaveStateList();

Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String pattern(getSavegamePattern());

filenames = saveFileMan->listSavefiles(pattern);

SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 2);

if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
Common::ScopedPtr<Common::InSaveFile> in(saveFileMan->openForLoading(*file));
if (in) {
ExtendedSavegameHeader header;
if (!readSavegameHeader(in.get(), &header)) {
continue;
}

SaveStateDescriptor desc;

parseSavegameHeader(&header, &desc);

desc.setSaveSlot(slotNum);

saveList.push_back(desc);
}
}
}

// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}

void MetaEngine::removeSaveState(const char *target, int slot) const {
if (!hasFeature(kSavesUseExtendedFormat))
return;

g_system->getSavefileManager()->removeSavefile(getSavegameFile(slot, target));
}

SaveStateDescriptor MetaEngine::querySaveMetaInfos(const char *target, int slot) const {
if (!hasFeature(kSavesUseExtendedFormat))
return SaveStateDescriptor();

Common::ScopedPtr<Common::InSaveFile> f(g_system->getSavefileManager()->openForLoading(
getSavegameFile(slot)));

if (f) {
ExtendedSavegameHeader header;
if (!readSavegameHeader(f.get(), &header, false)) {
return SaveStateDescriptor();
}

// Create the return descriptor
SaveStateDescriptor desc;

parseSavegameHeader(&header, &desc);

desc.setSaveSlot(slot);
desc.setThumbnail(header.thumbnail);

return desc;
}

return SaveStateDescriptor();
}
70 changes: 62 additions & 8 deletions engines/metaengine.h
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,14 @@ class OSystem;

namespace Common {
class FSList;
class OutSaveFile;
class String;

typedef SeekableReadStream InSaveFile;
}

namespace Graphics {
struct Surface;
}

/**
Expand All @@ -53,6 +60,28 @@ struct ExtraGuiOption {

typedef Common::Array<ExtraGuiOption> ExtraGuiOptions;

#define EXTENDED_SAVE_VERSION 3

struct ExtendedSavegameHeader {
char id[6];
uint8 version;
Common::String saveName;
Common::String description;
uint32 date;
uint16 time;
uint32 playtime;
Graphics::Surface *thumbnail;

ExtendedSavegameHeader() {
memset(id, 0, 6);
version = 0;
date = 0;
time = 0;
playtime = 0;
thumbnail = nullptr;
}
};

/**
* A meta engine is essentially a factory for Engine instances with the
* added ability of listing and detecting supported games.
Expand Down Expand Up @@ -114,9 +143,7 @@ class MetaEngine : public PluginObject {
* @param target name of a config manager target
* @return a list of save state descriptors
*/
virtual SaveStateList listSaves(const char *target) const {
return SaveStateList();
}
virtual SaveStateList listSaves(const char *target) const;

/**
* Return a list of extra GUI options for the specified target.
Expand Down Expand Up @@ -161,7 +188,7 @@ class MetaEngine : public PluginObject {
* @param target name of a config manager target
* @param slot slot number of the save state to be removed
*/
virtual void removeSaveState(const char *target, int slot) const {}
virtual void removeSaveState(const char *target, int slot) const;

/**
* Returns meta infos from the specified save state.
Expand All @@ -172,9 +199,22 @@ class MetaEngine : public PluginObject {
* @param target name of a config manager target
* @param slot slot number of the save state
*/
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const {
return SaveStateDescriptor();
}
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;

/**
* Returns name of the save file for given slot and optional target.
*
* @param saveGameIdx index of the save
* @param target game target. If omitted, then the engine id is used
*/
virtual const char *getSavegameFile(int saveGameIdx, const char *target = nullptr) const;

/**
* Returns pattern for save files.
*
* @param target game target. If omitted, then the engine id is used
*/
virtual const char *getSavegamePattern(const char *target = nullptr) const;

/** @name MetaEngineFeature flags */
//@{
Expand Down Expand Up @@ -251,7 +291,16 @@ class MetaEngine : public PluginObject {
* unavailable. In that case Save/Load dialog for engine's
* games is locked during cloud saves sync.
*/
kSimpleSavesNames
kSimpleSavesNames,

/**
* Uses default implementation of save header and thumbnail
* appended to the save.
* This flag requires the following flags to be set:
* kSavesSupportMetaInfo, kSavesSupportThumbnail, kSavesSupportCreationDate,
* kSavesSupportPlayTime
*/
kSavesUseExtendedFormat
};

/**
Expand All @@ -262,6 +311,11 @@ class MetaEngine : public PluginObject {
return false;
}

static void appendExtendedSave(Common::OutSaveFile *saveFile, uint32 playtime, Common::String desc);
static void parseSavegameHeader(ExtendedSavegameHeader *header, SaveStateDescriptor *desc);
static void fillDummyHeader(ExtendedSavegameHeader *header);
static WARN_UNUSED_RESULT bool readSavegameHeader(Common::InSaveFile *in, ExtendedSavegameHeader *header, bool skipThumbnail = true);

//@}
};

Expand Down
1 change: 1 addition & 0 deletions engines/module.mk
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ MODULE_OBJS := \
dialogs.o \
engine.o \
game.o \
metaengine.o \
obsolete.o \
savestate.o

Expand Down

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