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ENGINES: Extend MetaEngine class with ExtendedSaves support
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/* ScummVM - Graphic Adventure Engine | ||
* | ||
* ScummVM is the legal property of its developers, whose names | ||
* are too numerous to list here. Please refer to the COPYRIGHT | ||
* file distributed with this source distribution. | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU General Public License | ||
* as published by the Free Software Foundation; either version 2 | ||
* of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
* | ||
*/ | ||
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#include "engines/metaengine.h" | ||
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#include "common/savefile.h" | ||
#include "common/system.h" | ||
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#include "graphics/thumbnail.h" | ||
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const char *MetaEngine::getSavegameFile(int saveGameIdx, const char *target) const { | ||
static char buffer[100]; | ||
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snprintf(buffer, 200, "%s.s%02d", target == nullptr ? getEngineId() : target, saveGameIdx); | ||
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return buffer; | ||
} | ||
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const char *MetaEngine::getSavegamePattern(const char *target) const { | ||
static char buffer[100]; | ||
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snprintf(buffer, 200, "%s.s##", target == nullptr ? getEngineId() : target); | ||
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return buffer; | ||
} | ||
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void MetaEngine::appendExtendedSave(Common::OutSaveFile *saveFile, uint32 playtime, Common::String desc) { | ||
ExtendedSavegameHeader header; | ||
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uint headerPos = saveFile->pos(); | ||
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strcpy(header.id, "SVMCR"); | ||
header.version = EXTENDED_SAVE_VERSION; | ||
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TimeDate curTime; | ||
g_system->getTimeAndDate(curTime); | ||
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header.date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF); | ||
header.time = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF); | ||
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saveFile->write(header.id, 6); | ||
saveFile->writeByte(header.version); | ||
saveFile->writeUint32LE(header.date); | ||
saveFile->writeUint16LE(header.time); | ||
saveFile->writeUint32LE(playtime); | ||
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saveFile->writeByte(desc.size()); | ||
saveFile->writeString(desc); | ||
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Graphics::saveThumbnail(*saveFile); // FIXME. Render proper screen | ||
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saveFile->writeUint32LE(headerPos); // Store where the header starts | ||
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saveFile->finalize(); | ||
} | ||
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void MetaEngine::parseSavegameHeader(ExtendedSavegameHeader *header, SaveStateDescriptor *desc) { | ||
int day = (header->date >> 24) & 0xFF; | ||
int month = (header->date >> 16) & 0xFF; | ||
int year = header->date & 0xFFFF; | ||
desc->setSaveDate(year, month, day); | ||
int hour = (header->time >> 8) & 0xFF; | ||
int minutes = header->time & 0xFF; | ||
desc->setSaveTime(hour, minutes); | ||
desc->setPlayTime(header->playtime * 1000); | ||
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desc->setDescription(header->description); | ||
} | ||
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void MetaEngine::fillDummyHeader(ExtendedSavegameHeader *header) { | ||
// This is wrong header, perhaps it is original savegame. Thus fill out dummy values | ||
header->date = (20 << 24) | (9 << 16) | 2016; | ||
header->time = (9 << 8) | 56; | ||
header->playtime = 0; | ||
} | ||
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WARN_UNUSED_RESULT bool MetaEngine::readSavegameHeader(Common::InSaveFile *in, ExtendedSavegameHeader *header, bool skipThumbnail) { | ||
uint oldPos = in->pos(); | ||
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in->seek(-4, SEEK_END); | ||
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int headerOffset = in->readUint32LE(); | ||
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// Sanity check | ||
if (headerOffset >= in->pos() || headerOffset == 0) { | ||
in->seek(oldPos, SEEK_SET); // Rewind the file | ||
fillDummyHeader(header); | ||
return false; | ||
} | ||
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in->seek(headerOffset, SEEK_SET); | ||
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in->read(header->id, 6); | ||
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// Validate the header Id | ||
if (strcmp(header->id, "SVMCR")) { | ||
in->seek(oldPos, SEEK_SET); // Rewind the file | ||
fillDummyHeader(header); | ||
return false; | ||
} | ||
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header->version = in->readByte(); | ||
header->date = in->readUint32LE(); | ||
header->time = in->readUint16LE(); | ||
header->playtime = in->readUint32LE(); | ||
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if (header->version > 1) | ||
header->description = in->readPascalString(); | ||
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// Generate savename | ||
SaveStateDescriptor desc; | ||
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parseSavegameHeader(header, &desc); | ||
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header->saveName = Common::String::format("%s %s", desc.getSaveDate().c_str(), desc.getSaveTime().c_str()); | ||
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if (header->description.empty()) | ||
header->description = header->saveName; | ||
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// Get the thumbnail | ||
if (!Graphics::loadThumbnail(*in, header->thumbnail, skipThumbnail)) { | ||
in->seek(oldPos, SEEK_SET); // Rewind the file | ||
return false; | ||
} | ||
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in->seek(oldPos, SEEK_SET); // Rewind the file | ||
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return true; | ||
} | ||
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/////////////////////////////////////// | ||
// MetaEngine default implementations | ||
/////////////////////////////////////// | ||
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SaveStateList MetaEngine::listSaves(const char *target) const { | ||
if (!hasFeature(kSavesUseExtendedFormat)) | ||
return SaveStateList(); | ||
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); | ||
Common::StringArray filenames; | ||
Common::String pattern(getSavegamePattern()); | ||
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filenames = saveFileMan->listSavefiles(pattern); | ||
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SaveStateList saveList; | ||
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { | ||
// Obtain the last 2 digits of the filename, since they correspond to the save slot | ||
int slotNum = atoi(file->c_str() + file->size() - 2); | ||
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if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { | ||
Common::ScopedPtr<Common::InSaveFile> in(saveFileMan->openForLoading(*file)); | ||
if (in) { | ||
ExtendedSavegameHeader header; | ||
if (!readSavegameHeader(in.get(), &header)) { | ||
continue; | ||
} | ||
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SaveStateDescriptor desc; | ||
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parseSavegameHeader(&header, &desc); | ||
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desc.setSaveSlot(slotNum); | ||
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saveList.push_back(desc); | ||
} | ||
} | ||
} | ||
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// Sort saves based on slot number. | ||
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); | ||
return saveList; | ||
} | ||
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void MetaEngine::removeSaveState(const char *target, int slot) const { | ||
if (!hasFeature(kSavesUseExtendedFormat)) | ||
return; | ||
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g_system->getSavefileManager()->removeSavefile(getSavegameFile(slot, target)); | ||
} | ||
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SaveStateDescriptor MetaEngine::querySaveMetaInfos(const char *target, int slot) const { | ||
if (!hasFeature(kSavesUseExtendedFormat)) | ||
return SaveStateDescriptor(); | ||
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Common::ScopedPtr<Common::InSaveFile> f(g_system->getSavefileManager()->openForLoading( | ||
getSavegameFile(slot))); | ||
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if (f) { | ||
ExtendedSavegameHeader header; | ||
if (!readSavegameHeader(f.get(), &header, false)) { | ||
return SaveStateDescriptor(); | ||
} | ||
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// Create the return descriptor | ||
SaveStateDescriptor desc; | ||
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parseSavegameHeader(&header, &desc); | ||
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desc.setSaveSlot(slot); | ||
desc.setThumbnail(header.thumbnail); | ||
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return desc; | ||
} | ||
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return SaveStateDescriptor(); | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -5,6 +5,7 @@ MODULE_OBJS := \ | |
dialogs.o \ | ||
engine.o \ | ||
game.o \ | ||
metaengine.o \ | ||
obsolete.o \ | ||
savestate.o | ||
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