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ZVISION: PaintControl implemented
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Marisa-Chan committed Sep 10, 2014
1 parent bcb1aea commit 6ae414f
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Showing 4 changed files with 309 additions and 0 deletions.
1 change: 1 addition & 0 deletions engines/zvision/module.mk
Expand Up @@ -21,6 +21,7 @@ MODULE_OBJS := \
scripting/controls/hotmov_control.o \
scripting/controls/input_control.o \
scripting/controls/lever_control.o \
scripting/controls/paint_control.o \
scripting/controls/push_toggle_control.o \
scripting/controls/safe_control.o \
scripting/controls/save_control.o \
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215 changes: 215 additions & 0 deletions engines/zvision/scripting/controls/paint_control.cpp
@@ -0,0 +1,215 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#include "common/scummsys.h"

#include "zvision/scripting/controls/paint_control.h"

#include "zvision/zvision.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/cursors/cursor_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/utility/utility.h"

namespace ZVision {

PaintControl::PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
: Control(engine, key, CONTROL_PAINT) {

_cursor = CursorIndex_Active;
_paint = NULL;
_bkg = NULL;
_brush = NULL;
_colorKey = 0;
_mouseDown = false;

// Loop until we find the closing brace
Common::String line = stream.readLine();
trimCommentsAndWhiteSpace(&line);
Common::String param;
Common::String values;
getParams(line, param, values);

while (!stream.eos() && !line.contains('}')) {
if (param.matchString("rectangle", true)) {
int x;
int y;
int width;
int height;

sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height);

_rectangle = Common::Rect(x, y, width + x, height + y);
} else if (param.matchString("cursor", true)) {
_cursor = _engine->getCursorManager()->getCursorId(values);
} else if (param.matchString("brush_file", true)) {
_brush = _engine->getRenderManager()->loadImage(values, false);
} else if (param.matchString("venus_id", true)) {
_venus_id = atoi(values.c_str());
} else if (param.matchString("paint_file", true)) {
_paint = _engine->getRenderManager()->loadImage(values, false);
} else if (param.matchString("eligible_objects", true)) {
char buf[256];
memset(buf, 0, 256);
strcpy(buf, values.c_str());

char *curpos = buf;
char *strend = buf + strlen(buf);
while (true) {
char *st = curpos;

if (st >= strend)
break;

while (*curpos != ' ' && curpos < strend)
curpos++;

*curpos = 0;
curpos++;

int obj = atoi(st);

_eligible_objects.push_back(obj);
}
}

line = stream.readLine();
trimCommentsAndWhiteSpace(&line);
getParams(line, param, values);
}

if (_paint) {
_colorKey = _paint->format.RGBToColor(255,0,255);
_bkg = new Graphics::Surface;
_bkg->create(_rectangle.width(), _rectangle.height(), _paint->format);
_bkg->fillRect(Common::Rect(_rectangle.width(), _rectangle.height()), _colorKey);

Graphics::Surface *tmp = new Graphics::Surface;
tmp->create(_rectangle.width(), _rectangle.height(), _paint->format);
_engine->getRenderManager()->blitSurfaceToSurface(*_paint, _rectangle, *tmp, 0, 0);
_paint->free();
delete _paint;
_paint = tmp;
}


}

PaintControl::~PaintControl() {
// Clear the state value back to 0
//_engine->getScriptManager()->setStateValue(_key, 0);
if (_paint)
delete _paint;
if (_brush)
delete _brush;
if (_bkg)
delete _bkg;
}

bool PaintControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;

_mouseDown = false;

return false;
}

bool PaintControl::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;

if (_rectangle.contains(backgroundImageSpacePos)) {
int mouse_item = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem);

if (eligeblity(mouse_item)) {
_mouseDown = true;
}
}

return false;
}

bool PaintControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
return false;

if (_rectangle.contains(backgroundImageSpacePos)) {
int mouse_item = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem);

if (eligeblity(mouse_item)) {
_engine->getCursorManager()->changeCursor(_cursor);

if (_mouseDown) {
Common::Rect bkgRect = paint(backgroundImageSpacePos);
if (!bkgRect.isEmpty()) {
Common::Rect imgRect = bkgRect;
imgRect.translate(-_rectangle.left, -_rectangle.top);

Graphics::Surface imgUpdate = _bkg->getSubArea(imgRect);

_engine->getRenderManager()->blitSurfaceToBkg(imgUpdate, bkgRect.left, bkgRect.top, _colorKey);
}
}
return true;
}
}

return false;
}

bool PaintControl::eligeblity(int item_id) {
for (Common::List<int>::iterator it = _eligible_objects.begin(); it != _eligible_objects.end(); it++)
if (*it == item_id)
return true;
return false;
}

Common::Rect PaintControl::paint(const Common::Point &point) {
Common::Rect paint_rect = Common::Rect(_brush->w, _brush->h);
paint_rect.moveTo(point);
paint_rect.clip(_rectangle);

if (!paint_rect.isEmpty()) {
Common::Rect brush_rect = paint_rect;
brush_rect.translate(-point.x, -point.y);

Common::Rect bkg_rect = paint_rect;
bkg_rect.translate( -_rectangle.left, -_rectangle.top );

for (int yy = 0; yy < brush_rect.height(); yy++) {
uint16 *mask = (uint16 *)_brush->getBasePtr(brush_rect.left, brush_rect.top + yy);
uint16 *from = (uint16 *)_paint->getBasePtr(bkg_rect.left, bkg_rect.top + yy);
uint16 *to = (uint16 *)_bkg->getBasePtr(bkg_rect.left, bkg_rect.top + yy);
for (int xx = 0; xx < brush_rect.width(); xx++) {
if (*mask != 0)
*(to + xx) = *(from + xx);

mask++;
}
}

}
return paint_rect;
}

} // End of namespace ZVision
90 changes: 90 additions & 0 deletions engines/zvision/scripting/controls/paint_control.h
@@ -0,0 +1,90 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#ifndef ZVISION_PAINT_CONTROL_H
#define ZVISION_PAINT_CONTROL_H

#include "zvision/scripting/control.h"

#include "graphics/surface.h"

#include "common/rect.h"
#include "common/list.h"


namespace ZVision {

class PaintControl : public Control {
public:
PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
~PaintControl();

/**
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
*/
bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);

/**
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
*/
bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
/**
* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
*
* @param engine The base engine
* @param screenSpacePos The position of the mouse in screen space
* @param backgroundImageSpacePos The position of the mouse in background image space
* @return Was the cursor changed?
*/
bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);

bool process(uint32 deltaTimeInMillis) { return false; };

private:
/**
* The area that will trigger the event
* This is in image space coordinates, NOT screen space
*/

uint32 _colorKey;

Graphics::Surface *_paint;
Graphics::Surface *_bkg;
Graphics::Surface *_brush;

Common::List<int> _eligible_objects;

int _cursor;
Common::Rect _rectangle;

bool _mouseDown;

bool eligeblity(int item_id);
Common::Rect paint(const Common::Point &point);

};

} // End of namespace ZVision

#endif
3 changes: 3 additions & 0 deletions engines/zvision/scripting/scr_file_handling.cpp
Expand Up @@ -36,6 +36,7 @@
#include "zvision/scripting/controls/safe_control.h"
#include "zvision/scripting/controls/hotmov_control.h"
#include "zvision/scripting/controls/fist_control.h"
#include "zvision/scripting/controls/paint_control.h"

#include "common/textconsole.h"
#include "common/file.h"
Expand Down Expand Up @@ -361,6 +362,8 @@ Control *ScriptManager::parseControl(Common::String &line, Common::SeekableReadS
return new HotMovControl(_engine, key, stream);
} else if (controlType.equalsIgnoreCase("fist")) {
return new FistControl(_engine, key, stream);
} else if (controlType.equalsIgnoreCase("paint")) {
return new PaintControl(_engine, key, stream);
}
return NULL;
}
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