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Releases: sdao/iWaveOcean

v2.0-beta

26 May 08:50
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v2.0-beta Pre-release
Pre-release

This version adds support for keeping simulation data in external cache files. The compiled plugin will only work in 3ds Max 2015. If you need binaries for another version, you will have to compile from the source code in this repo.

To install:

  • Copy the en-US and the iWaveOcean.dlo file into your 3ds Max plugins folder.
  • Copy the libfftw3f-3.dll file into your main 3ds Max application folder.