Releases: sdao/iWaveOcean
Releases · sdao/iWaveOcean
v2.0-beta
This version adds support for keeping simulation data in external cache files. The compiled plugin will only work in 3ds Max 2015. If you need binaries for another version, you will have to compile from the source code in this repo.
To install:
- Copy the
en-US
and theiWaveOcean.dlo
file into your 3ds Maxplugins
folder. - Copy the
libfftw3f-3.dll
file into your main 3ds Max application folder.