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Original file line number | Diff line number | Diff line change |
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import pygame, sys, random | ||
import pygame.locals as GAME_GLOBALS | ||
import pygame.event as GAME_EVENTS | ||
import pygame.time as GAME_TIME | ||
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windowWidth = 600 | ||
windowHeight = 650 | ||
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pygame.init() | ||
surface = pygame.display.set_mode((windowWidth, windowHeight)) | ||
pygame.display.set_caption('Soundboard') | ||
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buttons = [] | ||
stopButton = { "image" : pygame.image.load("assets/images/stop.png"), "position" : (275, 585)} | ||
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mousePosition = None | ||
volume = 1.0 | ||
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pygame.mixer.init() | ||
pygame.mixer.music.load('assets/sounds/OGG/farm.ogg') | ||
pygame.mixer.music.play(-1) | ||
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def drawButtons(): | ||
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for button in buttons: | ||
surface.blit(button["image"], button["position"]) | ||
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surface.blit(stopButton["image"], stopButton['position']) | ||
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def drawVolume(): | ||
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pygame.draw.rect(surface, (229, 229, 229), (450, 610, 100, 5)) | ||
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volumePosition = (100 / 100) * (volume * 100) | ||
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pygame.draw.rect(surface, (204, 204, 204), (450 + volumePosition, 600, 10, 25)) | ||
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def handleClick(): | ||
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global mousePosition, volume | ||
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for button in buttons: | ||
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buttonSize = button['image'].get_rect().size | ||
buttonPosition = button['position'] | ||
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if mousePosition[0] > buttonPosition[0] and mousePosition[0] < buttonPosition[0] + buttonSize[0]: | ||
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if mousePosition[1] > buttonPosition[1] and mousePosition[1] < buttonPosition[1] + buttonSize[1]: | ||
button['sound'].set_volume(volume) | ||
button['sound'].play() | ||
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if mousePosition[0] > stopButton['position'][0] and mousePosition[0] < stopButton['position'][0] + stopButton['image'].get_rect().size[0]: | ||
if mousePosition[1] > stopButton['position'][1] and mousePosition[1] < stopButton['position'][1] + stopButton['image'].get_rect().size[1]: | ||
pygame.mixer.stop() | ||
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def checkVolume(): | ||
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global mousePosition, volume | ||
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if pygame.mouse.get_pressed()[0] == True: | ||
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if mousePosition[1] > 600 and mousePosition[1] < 625: | ||
if mousePosition[0] > 450 and mousePosition[0] < 550: | ||
volume = float((mousePosition[0] - 450)) / 100 | ||
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def quitGame(): | ||
pygame.quit() | ||
sys.exit() | ||
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# Create Buttons | ||
buttons.append({ "image" : pygame.image.load("assets/images/sheep.png"), "position" : (25, 25), "sound" : pygame.mixer.Sound('assets/sounds/OGG/sheep.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/rooster.png"), "position" : (225, 25), "sound" : pygame.mixer.Sound('assets/sounds/OGG/rooster.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/pig.png"), "position" : (425, 25), "sound" : pygame.mixer.Sound('assets/sounds/OGG/pig.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/mouse.png"), "position" : (25, 225), "sound" : pygame.mixer.Sound('assets/sounds/OGG/mouse.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/horse.png"), "position" : (225, 225), "sound" : pygame.mixer.Sound('assets/sounds/OGG/horse.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/dog.png"), "position" : (425, 225), "sound" : pygame.mixer.Sound('assets/sounds/OGG/dog.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/cow.png"), "position" : (25, 425), "sound" : pygame.mixer.Sound('assets/sounds/OGG/cow.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/chicken.png"), "position" : (225, 425), "sound" : pygame.mixer.Sound('assets/sounds/OGG/chicken.ogg')}) | ||
buttons.append({ "image" : pygame.image.load("assets/images/cat.png"), "position" : (425, 425), "sound" : pygame.mixer.Sound('assets/sounds/OGG/cat.ogg')}) | ||
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# 'main' loop | ||
while True: | ||
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surface.fill((255,255,255)) | ||
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mousePosition = pygame.mouse.get_pos() | ||
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for event in GAME_EVENTS.get(): | ||
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if event.type == pygame.KEYDOWN: | ||
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if event.key == pygame.K_ESCAPE: | ||
quitGame() | ||
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if event.type == GAME_GLOBALS.QUIT: | ||
quitGame() | ||
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if event.type == pygame.MOUSEBUTTONUP: | ||
handleClick() | ||
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drawButtons() | ||
checkVolume() | ||
drawVolume() | ||
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pygame.display.update() |