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GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Portable base library for C programmers, tailored for performance and simplicity.
darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua scripts. Runs on windows and linux
Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say
Lightweight, performance oriented, Core library for 'C' programmers
"Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.
219 contributions in the last year
- septag/ImGuizmo C++