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Test extraction of Roth from the main Ruth repo

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Roth2 Mesh Avatar Project

Roth2 is a low-poly mesh body specifically designed for OpenSimulator. It is built to use standard Second Life(TM) UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator Community.

Current Release

Roth2 is under heavy updating so there is no current release.

Previous Release

Previous releases of Roth2 may be found in the old Ruth repo on Github and in a number of places both in Second Life and OSGrid as listed above.

Personal Directories

We have moved all personal directories under the new top-level directory 'Contrib'. These continue to be used as they always have, as a place for team members to put things that are still under development before (or until) they are merged into the master release directories.

Upload Artifacts

Since not everyone is prepared to perform Blender exports to get the Collada files for uploading we maintain recent exported .dae files in the Artifacts directory. These correspond to the .blend files in the Mesh directory.

There is also an IAR file that can be uset to pre-load OpenSim grids. These are usually updated at releases. They will maintain consistent UUIDs for the assets to minimize duplication when uploading multiple releases for unchanged files.

Licenses

Roth2 is AGPL licensed, other contents of this repository are also AGPL licensed unless otherwise indicated. See LICENSE.md for specific details.

Changes from Roth 2.0

The Ruth2 and Roth2 repositories have been extracted from the original Ruth 2.0 repo, retaining all Git history of the files that have been moved. Some common files will be moved later to a common repo. Below is the list of changes for the files present in this repo:

  • Contrib/Shin Ingen/Roth/Uploads -> Artifacts/Collada
    • Artifacts/Collada/osRoth2.0_9k_RC#1.dae -> Artifacts/Collada/ro2_9k_v1.dae
    • Artifacts/Collada/osRoth2.0_9k_RC#1_Boxers.dae Artifacts/Collada/ro2_9k_v1_Boxers.dae
    • Artifacts/IAR/R2-Roth-RC1.iar -> Artifacts/IAR/Roth2-v1.iar
  • Contrib/Shin\ Ingen/Roth/osRoth2.0_9k_RC#1.blend -> Mesh/ro2_9k_v1.blend
  • Licenses.txt -> LICENSE.md
  • Mesh/Avatar Roth -> Mesh
    • Mesh/osRoth2_CurrentRelease_DevKit_RC#1.blend -> Mesh/ro2_DevKit_v1.blend
    • Mesh/osRoth2_CurrentRelease_Source_RC#1.blend -> Mesh/ro2_Source_v1.blend
  • Mesh/Avatar Roth/IARs -> Artifacts/IAR
  • Mesh/Avatar Roth/Scripts -> Scripts
  • Mesh/Avatar Roth/Textures -> Textures

Reference Files

The original Ruth repo contained a number of reference files archived from various places around the Internet. Some of those have become hard to find due to link rot and sites vanishing.

Those archived files are now in their own repo https://github.com/RuthAndRoth/Reference.

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Test extraction of Roth from the main Ruth repo

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