Skip to content

Commit

Permalink
Auto merge of #18580 - MortimerGoro:webgl_active_texture, r=jdm
Browse files Browse the repository at this point in the history
Associate WebGL textures with texture units

<!-- Please describe your changes on the following line: -->

Currently `bound_texture_2d` and `bound_texture_cube_map` fields are used to restore texture states and to get the current bindings in GetParams(...). But as soon as active texture is changed all the values can become dirty, leading to broken textures in some demos or invalid getParam(...) call results.

This PR implements the texture binding association with the texture units.

---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).

<!-- Either: -->
- [x] There are tests for these changes OR
- [ ] These changes do not require tests because _____

<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->

<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/18580)
<!-- Reviewable:end -->
  • Loading branch information
bors-servo committed Sep 28, 2017
2 parents 056c085 + b9710a5 commit ffa0338
Show file tree
Hide file tree
Showing 2 changed files with 123 additions and 32 deletions.
154 changes: 122 additions & 32 deletions components/script/dom/webglrenderingcontext.rs
Expand Up @@ -110,6 +110,18 @@ macro_rules! object_binding_to_js_or_null {
};
}

macro_rules! optional_root_object_to_js_or_null {
($cx: expr, $binding:expr) => {
{
rooted!(in($cx) let mut rval = NullValue());
if let Some(object) = $binding {
object.to_jsval($cx, rval.handle_mut());
}
rval.get()
}
};
}

fn has_invalid_blend_constants(arg1: u32, arg2: u32) -> bool {
match (arg1, arg2) {
(constants::CONSTANT_COLOR, constants::CONSTANT_ALPHA) => true,
Expand All @@ -130,6 +142,41 @@ bitflags! {
}
}

/// Information about the bound textures of a WebGL texture unit.
#[must_root]
#[derive(HeapSizeOf, JSTraceable)]
struct TextureUnitBindings {
bound_texture_2d: MutNullableDom<WebGLTexture>,
bound_texture_cube_map: MutNullableDom<WebGLTexture>,
}

impl TextureUnitBindings {
fn new() -> Self {
Self {
bound_texture_2d: MutNullableDom::new(None),
bound_texture_cube_map: MutNullableDom::new(None),
}
}

/// Clears the slot associated to the given texture.
/// Returns the GL target of the cleared slot, if any.
fn clear_slot(&self, texture: &WebGLTexture) -> Option<u32> {
let fields = [(&self.bound_texture_2d, constants::TEXTURE_2D),
(&self.bound_texture_cube_map, constants::TEXTURE_CUBE_MAP)];

fields.iter().find(|field| {
match field.0.get() {
Some(t) => t.id() == texture.id(),
_ => false,
}
}).and_then(|field| {
field.0.set(None);
Some(field.1)
})
}
}


#[dom_struct]
pub struct WebGLRenderingContext {
reflector_: Reflector,
Expand All @@ -147,8 +194,8 @@ pub struct WebGLRenderingContext {
texture_unpacking_alignment: Cell<u32>,
bound_framebuffer: MutNullableDom<WebGLFramebuffer>,
bound_renderbuffer: MutNullableDom<WebGLRenderbuffer>,
bound_texture_2d: MutNullableDom<WebGLTexture>,
bound_texture_cube_map: MutNullableDom<WebGLTexture>,
bound_textures: DomRefCell<FnvHashMap<u32, TextureUnitBindings>>,
bound_texture_unit: Cell<u32>,
bound_buffer_array: MutNullableDom<WebGLBuffer>,
bound_buffer_element_array: MutNullableDom<WebGLBuffer>,
bound_attrib_buffers: DomRefCell<FnvHashMap<u32, Dom<WebGLBuffer>>>,
Expand Down Expand Up @@ -190,8 +237,8 @@ impl WebGLRenderingContext {
texture_unpacking_settings: Cell::new(CONVERT_COLORSPACE),
texture_unpacking_alignment: Cell::new(4),
bound_framebuffer: MutNullableDom::new(None),
bound_texture_2d: MutNullableDom::new(None),
bound_texture_cube_map: MutNullableDom::new(None),
bound_textures: DomRefCell::new(Default::default()),
bound_texture_unit: Cell::new(constants::TEXTURE0),
bound_buffer_array: MutNullableDom::new(None),
bound_buffer_element_array: MutNullableDom::new(None),
bound_attrib_buffers: DomRefCell::new(Default::default()),
Expand Down Expand Up @@ -227,18 +274,36 @@ impl WebGLRenderingContext {
&self.limits
}

pub fn bound_texture_for_target(&self, target: &TexImageTarget) -> Option<DomRoot<WebGLTexture>> {
match *target {
TexImageTarget::Texture2D => self.bound_texture_2d.get(),
TexImageTarget::CubeMapPositiveX |
TexImageTarget::CubeMapNegativeX |
TexImageTarget::CubeMapPositiveY |
TexImageTarget::CubeMapNegativeY |
TexImageTarget::CubeMapPositiveZ |
TexImageTarget::CubeMapNegativeZ => self.bound_texture_cube_map.get(),
fn bound_texture(&self, target: u32) -> Option<DomRoot<WebGLTexture>> {
match target {
constants::TEXTURE_2D => {
self.bound_textures.borrow().get(&self.bound_texture_unit.get()).and_then(|t| {
t.bound_texture_2d.get()
})
},
constants::TEXTURE_CUBE_MAP => {
self.bound_textures.borrow().get(&self.bound_texture_unit.get()).and_then(|t| {
t.bound_texture_cube_map.get()
})
},
_ => None,
}
}

pub fn bound_texture_for_target(&self, target: &TexImageTarget) -> Option<DomRoot<WebGLTexture>> {
self.bound_textures.borrow().get(&self.bound_texture_unit.get()).and_then(|binding| {
match *target {
TexImageTarget::Texture2D => binding.bound_texture_2d.get(),
TexImageTarget::CubeMapPositiveX |
TexImageTarget::CubeMapNegativeX |
TexImageTarget::CubeMapPositiveY |
TexImageTarget::CubeMapNegativeY |
TexImageTarget::CubeMapPositiveZ |
TexImageTarget::CubeMapNegativeZ => binding.bound_texture_cube_map.get(),
}
})
}

pub fn borrow_bound_attrib_buffers(&self) -> Ref<FnvHashMap<u32, Dom<WebGLBuffer>>> {
self.bound_attrib_buffers.borrow()
}
Expand Down Expand Up @@ -280,7 +345,7 @@ impl WebGLRenderingContext {
// Right now offscreen_gl_context generates a new FBO and the bound texture is changed
// in order to create a new render to texture attachment.
// Send a command to re-bind the TEXTURE_2D, if any.
if let Some(texture) = self.bound_texture_2d.get() {
if let Some(texture) = self.bound_texture(constants::TEXTURE_2D) {
self.send_command(WebGLCommand::BindTexture(constants::TEXTURE_2D, Some(texture.id())));
}

Expand Down Expand Up @@ -356,8 +421,8 @@ impl WebGLRenderingContext {

fn tex_parameter(&self, target: u32, name: u32, value: TexParameterValue) {
let texture = match target {
constants::TEXTURE_2D => self.bound_texture_2d.get(),
constants::TEXTURE_CUBE_MAP => self.bound_texture_cube_map.get(),
constants::TEXTURE_2D |
constants::TEXTURE_CUBE_MAP => self.bound_texture(target),
_ => return self.webgl_error(InvalidEnum),
};
if let Some(texture) = texture {
Expand Down Expand Up @@ -1194,11 +1259,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
return object_binding_to_js_or_null!(cx, &self.bound_framebuffer),
constants::RENDERBUFFER_BINDING =>
return object_binding_to_js_or_null!(cx, &self.bound_renderbuffer),
constants::TEXTURE_BINDING_2D =>
return object_binding_to_js_or_null!(cx, &self.bound_texture_2d),
constants::TEXTURE_BINDING_CUBE_MAP =>
return object_binding_to_js_or_null!(cx, &self.bound_texture_cube_map),

constants::TEXTURE_BINDING_2D => {
let texture = self.bound_texture(constants::TEXTURE_2D);
return optional_root_object_to_js_or_null!(cx, texture)
},
constants::TEXTURE_BINDING_CUBE_MAP => {
let texture = self.bound_texture(constants::TEXTURE_CUBE_MAP);
return optional_root_object_to_js_or_null!(cx, texture)
},
// In readPixels we currently support RGBA/UBYTE only. If
// we wanted to support other formats, we could ask the
// driver, but we would need to check for
Expand Down Expand Up @@ -1318,6 +1386,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {

// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn ActiveTexture(&self, texture: u32) {
self.bound_texture_unit.set(texture);
self.send_command(WebGLCommand::ActiveTexture(texture));
}

Expand Down Expand Up @@ -1475,9 +1544,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {

// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn BindTexture(&self, target: u32, texture: Option<&WebGLTexture>) {
let mut bound_textures = self.bound_textures.borrow_mut();
let binding = bound_textures.entry(self.bound_texture_unit.get())
.or_insert(TextureUnitBindings::new());
let slot = match target {
constants::TEXTURE_2D => &self.bound_texture_2d,
constants::TEXTURE_CUBE_MAP => &self.bound_texture_cube_map,
constants::TEXTURE_2D => &binding.bound_texture_2d,
constants::TEXTURE_CUBE_MAP => &binding.bound_texture_cube_map,
_ => return self.webgl_error(InvalidEnum),
};

Expand All @@ -1495,14 +1567,13 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {

// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn GenerateMipmap(&self, target: u32) {
let slot = match target {
constants::TEXTURE_2D => &self.bound_texture_2d,
constants::TEXTURE_CUBE_MAP => &self.bound_texture_cube_map,

let texture = match target {
constants::TEXTURE_2D |
constants::TEXTURE_CUBE_MAP => self.bound_texture(target),
_ => return self.webgl_error(InvalidEnum),
};

match slot.get() {
match texture {
Some(texture) => handle_potential_webgl_error!(self, texture.generate_mipmap()),
None => self.webgl_error(InvalidOperation)
}
Expand Down Expand Up @@ -1940,10 +2011,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn DeleteTexture(&self, texture: Option<&WebGLTexture>) {
if let Some(texture) = texture {
handle_object_deletion!(self, self.bound_texture_2d, texture,
Some(WebGLCommand::BindTexture(constants::TEXTURE_2D, None)));
handle_object_deletion!(self, self.bound_texture_cube_map, texture,
Some(WebGLCommand::BindTexture(constants::TEXTURE_CUBE_MAP, None)));
// From the GLES 2.0.25 spec, page 85:
//
// "If a texture that is currently bound to one of the targets
// TEXTURE_2D, or TEXTURE_CUBE_MAP is deleted, it is as though
// BindTexture had been executed with the same target and texture
// zero."
//
// The same texture may be bound to multiple texture units.
let mut bound_unit = self.bound_texture_unit.get();
for (texture_unit, binding) in self.bound_textures.borrow().iter() {
if let Some(target) = binding.clear_slot(texture) {
if *texture_unit != bound_unit {
self.send_command(WebGLCommand::ActiveTexture(*texture_unit));
bound_unit = *texture_unit;
}
self.send_command(WebGLCommand::BindTexture(target, None));
}
}

// Restore bound texture unit if it has been changed.
if self.bound_texture_unit.get() != bound_unit {
self.send_command(WebGLCommand::ActiveTexture(self.bound_texture_unit.get()));
}

// From the GLES 2.0.25 spec, page 113:
//
Expand Down
1 change: 1 addition & 0 deletions components/script_plugins/unrooted_must_root.rs
Expand Up @@ -55,6 +55,7 @@ fn is_unrooted_ty(cx: &LateContext, ty: &ty::TyS, in_new_function: bool) -> bool
|| match_def_path(cx, did.did, &["std", "collections", "hash", "map", "Entry"])
|| match_def_path(cx, did.did, &["std", "collections", "hash", "map", "OccupiedEntry"])
|| match_def_path(cx, did.did, &["std", "collections", "hash", "map", "VacantEntry"])
|| match_def_path(cx, did.did, &["std", "collections", "hash", "map", "Iter"])
|| match_def_path(cx, did.did, &["std", "collections", "hash", "set", "Iter"]) {
// Structures which are semantically similar to an &ptr.
false
Expand Down

0 comments on commit ffa0338

Please sign in to comment.