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Repo initialization

  • create an empty Unity project

  • change project settings (based on this Stack Overflow post)

    • Go to Edit → Project Settings → Editor
    • Change Version Control Mode to Visible Meta Files
    • Change Asset Serialization Mode to Force Text
  • Save Project

  • git init .

  • git lfs init .

  • Add Unity.gitignore

  • git lfs track "*.jpg" "*.png" "*.psd" "*.mp3" "*.wav" "*.prefab" "*.fbx" "*.xcf" "*.obj"

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