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Infant Simulation Behavior Trees

Behavior trees of interested and uninterested infants for use during simulated child-robot interaction.

Behavior trees are displayed in parts for visual clarity. Each segment of the behavior tree is shown based on what items the child can see in their visual (e.g., robot and toys). All segments are connected to the same root node above the visual field layer.

Color Status
🟥 Red Failure
🟩 Green Success
🟦 Blue Running

Interested Child Behavior Tree

Sees Both Robot and Toy(s)


Interested Sees Both Robot and Toy

Sees Robot Only


Interested Sees Robot Only

Sees Toy(s) Only


Interested Sees Toy Only

Sees Neither Robot or Toy(s)


Sees Neither

Uninterested Child Behavior Tree

Sees Both Robot and Toy(s)


Uninterested Sees Both Robot and Toy

Sees Robot Only


Uninterested Sees Robot Only

Sees Toy(s) Only


Uninterested Sees Toy Only

Sees Neither Robot or Toy(s)


Sees Neither

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Behavior trees for behavior of interested and uninterested infants during simulated child-robot interaction

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