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Ported SharpDX.Mathematics over to the new project system.
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(SolutionDir)\Build\SharpDX.PreSettings.targets" /> | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
<Import Project="$(SolutionDir)Build\SharpDX.props" /> | ||
<PropertyGroup> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{49E4485F-3A2A-4C35-A159-12ECCFC00396}</ProjectGuid> | ||
<RootNamespace>SharpDX</RootNamespace> | ||
<AssemblyName>SharpDX.Mathematics</AssemblyName> | ||
<TargetFrameworks>net45;netcoreapp1.0;netstandard1.1;uap10.0</TargetFrameworks> | ||
<PackageId>SharpDX.Mathematics</PackageId> | ||
<Product>SharpDX.Mathematics</Product> | ||
<AssemblyTitle>SharpDX.Mathematics</AssemblyTitle> | ||
<Title>SharpDX.Mathematics</Title> | ||
<Description>Assembly providing DirectX - Mathematics managed API.</Description> | ||
<PackageTags>$(PackageTags) Mathematics HLSL fx Shaders</PackageTags> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(TargetFramework)' == 'net45' OR '$(TargetFramework)' == 'netcoreapp1.0' "> | ||
<DefineConstants>$(DefineConstants);DESKTOP_APP</DefineConstants> | ||
<SharpDXAppType>DESKTOP_APP</SharpDXAppType> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(TargetFramework)' == 'uap10.0' "> | ||
<DefineConstants>$(DefineConstants);STORE_APP;WINDOWS_API_SET</DefineConstants> | ||
<SharpDXAppType>STORE_APP</SharpDXAppType> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(TargetFramework)' == 'netstandard1.1' "> | ||
<DefineConstants>$(DefineConstants);REFERENCE</DefineConstants> | ||
<SharpDXAppType>REFERENCE</SharpDXAppType> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="..\SharedAssemblyInfo.cs"> | ||
<Link>Properties\SharedAssemblyInfo.cs</Link> | ||
</Compile> | ||
<Compile Include="AngleSingle.cs" /> | ||
<Compile Include="AssemblyDoc.cs" /> | ||
<Compile Include="Bool4.cs" /> | ||
<Compile Include="BoundingBox.cs" /> | ||
<Compile Include="BoundingFrustum.cs" /> | ||
<Compile Include="BoundingSphere.cs" /> | ||
<Compile Include="Collision.cs" /> | ||
<Compile Include="Color.cs" /> | ||
<Compile Include="Color.Palette.cs" /> | ||
<Compile Include="Color3.cs" /> | ||
<Compile Include="Color4.cs" /> | ||
<Compile Include="ColorBGRA.cs" /> | ||
<Compile Include="Enums.cs" /> | ||
<Compile Include="FrustumCameraParams.cs" /> | ||
<Compile Include="Half.cs" /> | ||
<Compile Include="Half2.cs" /> | ||
<Compile Include="Half3.cs" /> | ||
<Compile Include="Half4.cs" /> | ||
<Compile Include="HalfUtils.cs" /> | ||
<Compile Include="Int3.cs" /> | ||
<Compile Include="Int4.cs" /> | ||
<Compile Include="MathUtil.cs" /> | ||
<Compile Include="Matrix.cs" /> | ||
<Compile Include="Matrix3x2.cs" /> | ||
<Compile Include="Matrix3x3.cs" /> | ||
<Compile Include="Matrix5x4.cs" /> | ||
<Compile Include="NamespaceDoc.cs" /> | ||
<Compile Include="OrientedBoundingBox.cs" /> | ||
<Compile Include="Plane.cs" /> | ||
<Compile Include="Point.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="Quaternion.cs" /> | ||
<Compile Include="RandomUtil.cs" /> | ||
<Compile Include="Ray.cs" /> | ||
<Compile Include="Rectangle.cs" /> | ||
<Compile Include="RectangleF.cs" /> | ||
<Compile Include="Vector2.cs" /> | ||
<Compile Include="Vector3.cs" /> | ||
<Compile Include="Vector4.cs" /> | ||
<Compile Include="Viewport.cs" /> | ||
<Compile Include="ViewportF.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="SharpDX.Mathematics.nuspec" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\SharpDX\SharpDX.csproj"> | ||
<Project>{d0bcd56a-41c4-4a4e-8590-26864ced07ff}</Project> | ||
<Name>SharpDX</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\SharpDX\SharpDX.csproj" /> | ||
</ItemGroup> | ||
<Import Project="$(SolutionDir)\Build\SharpDX.PostSettings.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
|
||
<Import Project="$(SolutionDir)Build\SharpDX.targets" /> | ||
</Project> |
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