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[SharpDX.Direct3D12] Add constructor overload on StaticSamplerDescrip…
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…tion, to take a SamplerStateDescription as input.
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mrvux committed Feb 1, 2017
1 parent ae24091 commit 8fd221a
Showing 1 changed file with 25 additions and 0 deletions.
25 changes: 25 additions & 0 deletions Source/SharpDX.Direct3D12/StaticSamplerDescription.cs
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,32 @@ public StaticSamplerDescription(ShaderVisibility shaderVisibility, int shaderReg
MipLODBias = 0.0f;
MaxAnisotropy = 16;
ComparisonFunc = Comparison.Never;

}

/// <summary>
/// Initializes a new instance of the <see cref="StaticSamplerDescription"/> struct.
/// </summary>
/// <param name="samplerStateDescription">Sampler state description</param>
/// <param name="shaderVisibility">The shader visibility.</param>
/// <param name="shaderRegister">The shader register.</param>
/// <param name="registerSpace">The register space.</param>
public StaticSamplerDescription(SamplerStateDescription samplerStateDescription, ShaderVisibility shaderVisibility, int shaderRegister, int registerSpace) : this()
{
ShaderVisibility = shaderVisibility;
ShaderRegister = shaderRegister;
RegisterSpace = registerSpace;
BorderColor = StaticBorderColor.TransparentBlack;

Filter = samplerStateDescription.Filter;
AddressU = samplerStateDescription.AddressU;
AddressV = samplerStateDescription.AddressV;
AddressW = samplerStateDescription.AddressW;
MinLOD = samplerStateDescription.MinimumLod;
MaxLOD = samplerStateDescription.MaximumLod;
MipLODBias = samplerStateDescription.MipLodBias;
MaxAnisotropy = samplerStateDescription.MaximumAnisotropy;
ComparisonFunc = samplerStateDescription.ComparisonFunction;
}

/// <summary>
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