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Updated SharpDX.Animation to use the new project system.
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jkoritzinsky committed Mar 19, 2017
1 parent 268b5cc commit 92769ef
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Showing 3 changed files with 20 additions and 124 deletions.
25 changes: 0 additions & 25 deletions Source/SharpDX.Animation/Properties/AssemblyInfo.cs

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68 changes: 20 additions & 48 deletions Source/SharpDX.Animation/SharpDX.Animation.csproj
Original file line number Diff line number Diff line change
@@ -1,58 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)\Build\SharpDX.PreSettings.targets" />
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="$(SolutionDir)Build\SharpDX.props" />
<PropertyGroup>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{874DEC63-9AB9-4A09-B1EA-E8FB1F1B68A1}</ProjectGuid>
<RootNamespace>SharpDX.Animation</RootNamespace>
<AssemblyName>SharpDX.Animation</AssemblyName>
<TargetFrameworks>net45;netcoreapp1.0;netstandard1.1</TargetFrameworks>
<PackageId>SharpDX</PackageId>
<Product>SharpDX</Product>
<AssemblyTitle>SharpDX</AssemblyTitle>
<Title>SharpDX</Title>
<Description>Core assembly for all SharpDX assemblies.</Description>
</PropertyGroup>
<PropertyGroup Condition=" '$(TargetFramework)' == 'net45' OR '$(TargetFramework)' == 'netcoreapp1.0' ">
<DefineConstants>$(DefineConstants);DESKTOP_APP</DefineConstants>
<SharpDXAppType>DESKTOP_APP</SharpDXAppType>
</PropertyGroup>
<PropertyGroup Condition=" '$(TargetFramework)' == 'netstandard1.1' ">
<SharpDXAppType>REFERENCE</SharpDXAppType>
</PropertyGroup>
<ItemGroup>
<None Include="Documentation\CodeComments.xml" />
<None Include="Mapping.xml" />
<Compile Include="..\SharedAssemblyInfo.cs">
<Link>Properties\SharedAssemblyInfo.cs</Link>
</Compile>
<Compile Include="AnimationTimer.cs" />
<Compile Include="Transition.cs" />
<Compile Include="TransitionLibrary.cs" />
<Compile Include="KeyFrame.cs" />
<Compile Include="PriorityComparisonShadow.cs" />
<Compile Include="Generated\Enumerations.cs" />
<Compile Include="Generated\Functions.cs" />
<Compile Include="Generated\Interfaces.cs" />
<Compile Include="Generated\LocalInterop.cs" />
<Compile Include="Generated\Structures.cs" />
<Compile Include="ManagerEventHandlerShadow.cs" />
<Compile Include="Manager.cs" />
<Compile Include="ManagerEventHandler.cs" />
<Compile Include="PriorityComparison.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RepeatCount.cs" />
<Compile Include="Storyboard.cs" />
<Compile Include="Timer.cs" />
<Compile Include="TransitionFactory.cs" />
<Compile Include="Variable.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Documentation\CodeComments.xml" />
<None Include="Mapping.xml">
<SubType>Designer</SubType>
</None>
<None Include="SharpDX.Animation.nuspec" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SharpDX\SharpDX.csproj">
<Project>{d0bcd56a-41c4-4a4e-8590-26864ced07ff}</Project>
<Name>SharpDX</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\SharpDX\SharpDX.csproj" />
</ItemGroup>
<Import Project="$(SolutionDir)\Build\SharpDX.PostSettings.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->

<Import Project="$(SolutionDir)Build\SharpDX.targets" />
</Project>
51 changes: 0 additions & 51 deletions Source/SharpDX.Animation/SharpDX.Animation.nuspec

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