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BO-Zombies-Maps-Maker

This mod was made for Black Ops 1 Zombies modders, it has the functionality of being able to create your maps in a very easy way, it will also allow you to add features from other games to your maps.

The Purpose of the Pack

This pack is full of optional stuff to add upon the lacking Black Ops Mod Tools. Accompanied by utilizing T5-MissingAssets as a base, LinkerMod, this pack can pack a serious punch for everyone to use the additional assets for their Mod Tools Experience, so people don't have to do extra ports anymore. This is all done by professionals.

Videos

Preview

Update 1

Update 2

Install

  • Simply drag the files to the root folder of your game.
  • Go to the Shippuden_Map_Maker folder and open the .exe file
  • Visit my YouTube profile to see the installation video:

Requirements

Description of functions

WARNING: The map generator will replace your map template (.map) and everything that exists in the zombie_mapname folder.

Map:

  • Map name: Generate a template of your map with the name you specify and the characteristics selected.
  • Enable Customs Menus: Create Solo/Cooperative Menus in a much easier way.
  • Create GDT: Create a template (.gdt) so you can convert your map loadscreen.
  • Create soundAliases: Create the soundAliases of your map.

Zombies:

  • Select the model of your zombies: Choose the zombie model from other CODs that you like the most.
  • Select the type of walk:
    • Default: Zombies will gradually change their movement speed.
    • Walking BO2: The zombies start running and in high rounds there will not only be sprinters but there will also be walkers
    • Everyone runs from round 1: This needs no explanation xd.
  • Select the eye FX: Change the zombie eye effect.
  • Disabled Zombies Crawlers: By having this option enabled you do not allow Gibs to be generated, in other words say goodbye to the crawlers on your map.
  • Sprinters Animation: Default animations are loaded at startup. You can change the animations for much faster ones.

Settings:

  • Zombie Counter: Enable the zombie counter. You can select the color you like the most.
  • Disabled Nova Crawlers: If you hate these zombies from Kino you can now remove them.
  • Disabled Dogs: Disable dogs.
  • Weapon Glow: Light up your weapon chalks.
  • Hitmarkers: Enable BO4 hitmarkers.
  • Timed Played: Enables timed play mode.
  • Player Models: Change the player model and their hand view model.
  • Start Points: Change the starting points of your map (This is very useful for testing). When you release your map just look for this line in _zombiemode.gsc: //ZOMBIEMODE_START_POINTS and change it to the value of your points.
  • Weather: Select the weather on your map.
  • End Game: Enable the purchasable ending of your map.
    • Note: In your map add a trigger_use with the following kvp:
    • targetname end_game
  • Intro: Select the intro that you like the most.
  • PowerUps: Select the powerups you like the most:
    • Nuke BO2: Makes players invulnerable while zombies explode.
    • Full Ammo BO2: Refills the weapons magazine.
    • PapGun: Converts your weapon into an improved version.
    • Free Perk: Receive a random perk.
    • Invulnerability: You are invulnerable for a certain amount of time.
    • Foot Speed: You are faster for a certain amount of time.
    • Thunderbolt: The player sends zombies within reach flying.
    • Unlimited Ammo: Provides infinite ammunition for a certain time.

Note: If you want to modify any value, read the readme_custom_powerups.txt file

Perks:

  • Select the types of perks: Select the BO2 perks or the IW candy perks.
  • Mystery Box: Select a mystery box from other CODs
  • Pack a Punch: Select a pack a punch from other CODs
  • Perks Icons: Select the images of your perk icons from other CODs
  • Perk Style HUD: Select the style of your on-screen perk icons
  • Der Wunderfizz: Enable the Wunderfizz on your map
  • Spaceland HUD: Enable the spaceland hud

Vision:

  • Select the vision of your map: By selecting the vision of your map you will also change the worldspawnsettings of your map.
  • Fog: Enable or disable Fog on your map.

Credits:

If you plan to use the mod please give credit to all of the following people:

  • SE2Dev, Nukem9 - Creators of LinkerMod
  • RealVenom - Ripped assets from Kino Der Toten and Five
  • DTZxPorter/Sobalula - Wraith Archon/Greyhound, respectfully.
  • Treyarch & Activision - Developers/Publishers of the Black Ops Mod Tools on PC
  • Mythical - Included this on his Black Ops Mod Tools Installer!
  • Psulions45 - Many models and animations
  • Lightning - Many models and animations
  • NGcaudle - Players Models & Others models
  • TheGamingRing - Zombies from MOTD
  • CustomCodMapping - Gogeta, Deper, Espi_thekiller, Thunderfrost, Hdmisreal, Ricko0z, Lord-san
  • UGXMods - Jerri13, Gympie5, Harry Bo21, Scobalula, Salamanca, HitmanVere, Sidzzz, Ville88, TheSkypeLord
  • HUDs - Kingslayer Kyle, Frost, Robit

If you want to support me you can visit my Patreon.

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Black Ops Zombies Maps Maker

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