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Pinned repositories

  1. FluxEngine

    Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture

    C++ 8 1

  2. StlLearnings

    Attempt at recreating stl types like std::string, std::vector, ... with the goal of facing unexpected challenges on the way


  3. FluxConverter

    C#/WPF tool to convert various mesh types to own binary format


  4. FluxPak

    File compression tool that packs files into one .pak file meant to be used as game content


  5. FluxParticleEditor

    C#/WPF tool to create, modify and visualize particle systems that can be loaded into FluxEngine

    C# 1

  6. CppDelegates

    Small repository to experiment and create delegates


330 contributions in the last year

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Contribution activity

December 2018

simco50 has no activity yet for this period.

November 2018

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