The idea of this project is to create a basic framework for an RTS game. Units, Buildings, Resources, etc.
- DOM UI, interact with the game. Expose and call a function
- Create objects from map data? Or do it programatically?
- Implement shared actions / properties (health, movement, speed, etc)
- Implement a simple action queue for each entity (ie. move, collect resources, move, loop)
- Basic enemies
- Camera movements
- Fog of War?
- Title and game over screen
- Adapt for mobile?