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mve::CameraInfo::fill_projection should take floating point values. The reason is that one may want to define a projection on the unit plane. Similar changes required to mve::CameraInfo::fill_inverse_projection().
The text was updated successfully, but these errors were encountered:
mve::CameraInfo::fill_projection should take floating point values. The reason is that one may want to define a projection on the unit plane. Similar changes required to mve::CameraInfo::fill_inverse_projection().
The text was updated successfully, but these errors were encountered: