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MVE: CameraInfo::fill_projection should take floating point values #2

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simonfuhrmann opened this issue Apr 27, 2012 · 1 comment
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@simonfuhrmann
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mve::CameraInfo::fill_projection should take floating point values. The reason is that one may want to define a projection on the unit plane. Similar changes required to mve::CameraInfo::fill_inverse_projection().

@simonfuhrmann
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Marked as duplicate of #23.

simonfuhrmann added a commit that referenced this issue Jul 16, 2015
Add more comments to IsoOctree code.
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