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Some more zdoom texture managment tools #1391
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…. This will help manage large texture packs. It'll check across Texture entries, texture files themselves, and flats. The patch tool will detect duplicate patch names across the ptable and all the patch files that can exist in an archive. Other types of duplicate entries should be easy to detect using the existing find duplicate named entries tool.
This is an example of the duplicate texture finding run in my massive texture pack I'm working on. I was previously trying to manage this with various OS file finding tools, but many duplicates still slipped through. This helps catch just about everything, and is case insensitive to ensure there is no name clashing within the Zdoom package namespaces. https://github.com/ill/DooM_illTextureCompilation The duplicate patch tool: PS15A0 The duplicate textures tool: BLACK |
Also, it's styled as ZDoom, not Zdoom. |
Ah OK, going to fix these soon. |
@ill Any news? |
Hi, sorry for the delay. Had my Doom modding laptop in a weird state. Bout to update this. |
Added some tools to find duplicate texture and patch entries in zdoom. This will help manage large texture packs. It'll check across Texture entries, texture files themselves, and flats. The patch tool will detect duplicate patch names across the ptable and all the patch files that can exist in an archive.
Other types of duplicate entries should be easy to detect using the existing find duplicate named entries tool.