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SHTestFlightAutoDeployWindow.cs
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SHTestFlightAutoDeployWindow.cs
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#region Usings
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnityEditor;
using UnityEngine;
#endregion
/// <summary>
/// The editor window to Skahal's TestFlight Auto Deploy.
/// </summary>
public class SHTestFlightAutoDeployWindow : EditorWindow
{
#region Initialize
/// <summary>
/// Build the menu item and entry point.
/// </summary>
[MenuItem("Skahal/TestFlight Auto Deploy")]
private static void Init ()
{
var instance = GetWindow<SHTestFlightAutoDeployWindow> ();
instance.ShowPopup ();
}
#endregion
#region Fields
private string m_projectName;
private string m_outputPath;
private string m_appFileName;
private string m_sdkVersion = "iphoneos6.0";
private bool m_autoIncrementBundleVersion = true;
private string m_apiToken;
private string m_teamToken;
private string m_notes;
private bool m_notify;
private string m_distributionLists;
private string m_log = string.Empty;
private Vector2 m_logScroll;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="SHTestFlightAutoDeployWindow"/> class.
/// </summary>
public SHTestFlightAutoDeployWindow ()
{
m_projectName = Application.dataPath.Replace ("/Assets", "");
m_projectName = m_projectName.Substring (m_projectName.LastIndexOf (Path.DirectorySeparatorChar) + 1);
title = "TestFlight Auto Deploy";
autoRepaintOnSceneChange = true;
minSize = new Vector2 (700, 455);
LoadPrefs ();
}
#endregion
#region UI
/// <summary>
/// Draws the window's GUI.
/// </summary>
private void OnGUI ()
{
m_appFileName = EditorGUILayout.TextField ("App file name", m_appFileName);
m_outputPath = EditorGUILayout.TextField ("Output path", m_outputPath);
m_autoIncrementBundleVersion = EditorGUILayout.Toggle ("Auto increment version", m_autoIncrementBundleVersion);
m_sdkVersion = EditorGUILayout.TextField ("SDK version", m_sdkVersion);
CreateHelpBox ("The name of SDK installed at /Applications/Xcode.app/Contents/Developer/Platforms/SDKs (without the .sdk extension)");
m_apiToken = EditorGUILayout.TextField ("API token", m_apiToken);
CreateHelpBox ("Get your API token at https://testflightapp.com/account/#api", "https://testflightapp.com/account/#api");
m_teamToken = EditorGUILayout.TextField ("Team token", m_teamToken);
CreateHelpBox ("Get your Team Token at https://testflightapp.com/dashboard/team/edit/", "https://testflightapp.com/dashboard/team/edit/");
EditorGUILayout.LabelField ("Notes");
m_notes = EditorGUILayout.TextArea (m_notes, GUILayout.Height (50));
m_notify = EditorGUILayout.Toggle ("Notify", m_notify);
m_distributionLists = EditorGUILayout.TextField ("Distribution lists", m_distributionLists);
if (GUILayout.Button ("Send to TestFlight")) {
SavePrefs ();
PublishToTestFlight ();
}
m_logScroll = EditorGUILayout.BeginScrollView (m_logScroll, GUILayout.Height (100));
var height = GUIStyle.none.CalcHeight (new GUIContent (m_log), minSize.x);
height = height < 100 ? 100 : height;
EditorGUILayout.TextArea (m_log, GUILayout.Height (height));
EditorGUILayout.EndScrollView ();
}
private void CreateHelpBox (string helpText, string url = null)
{
EditorGUILayout.BeginHorizontal ();
EditorGUILayout.HelpBox (helpText, MessageType.None, false);
if (!string.IsNullOrEmpty (url) && GUILayout.Button ("Get", GUILayout.Width(40))) {
Application.OpenURL (url);
}
EditorGUILayout.EndHorizontal ();
EditorGUILayout.Separator ();
}
private void ShowStatus (string text)
{
ShowNotification (new GUIContent (text));
}
private void OnLostFocus ()
{
SavePrefs ();
}
private void OnDestroy ()
{
SavePrefs ();
}
#endregion
#region Publish steps
private void PublishToTestFlight ()
{
m_log = string.Empty;
if (BuildPlayer ()
&& BuildXcodeProject ()
&& BuildIpa ()
&& SendToTestFlight ()) {
ShowStatus ("Done.");
m_log = string.Format("Done at {0:dd/MM/yyyy HH:mm:ss}.", System.DateTime.Now);
}
else {
ShowStatus ("ERROR.");
}
EditorUtility.ClearProgressBar ();
}
private bool BuildPlayer ()
{
EditorUtility.DisplayProgressBar (title, "Building player...", 0.1f);
var scenes = new List<string> ();
foreach (var scene in EditorBuildSettings.scenes) {
if (scene.enabled) {
scenes.Add (scene.path);
}
}
if (m_autoIncrementBundleVersion) {
var versionParts = PlayerSettings.bundleVersion.Split ('.');
var newVersion = string.Empty;
int minor = 0;
if (versionParts.Length > 0) {
int index = versionParts.Length - 1;
newVersion = string.Join (".", versionParts, 0, index);
minor = int.Parse (versionParts [index]);
}
newVersion += "." + (++minor);
PlayerSettings.bundleVersion = newVersion;
}
BuildPipeline.BuildPlayer (scenes.ToArray (), m_outputPath, BuildTarget.iPhone, BuildOptions.None);
return true;
}
private bool BuildXcodeProject ()
{
return Run ("Building Xcode project...",
true,
0.25f, 0.5f,
"/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild",
"-target Unity-iPhone -sdk {0} -configuration Release",
m_sdkVersion);
}
private bool BuildIpa ()
{
return Run ("Building .IPA...",
true,
0.5f, 0.75f,
"/Applications/Xcode.app/Contents/Developer/usr/bin/xcrun",
"-sdk iphoneos PackageApplication -v build/{0}.app -o {1}/build/{0}.ipa",
m_appFileName,
m_outputPath);
}
private bool SendToTestFlight ()
{
return Run ("Sending to TestFlight ...",
false,
0.75f,
1f,
"curl",
"http://testflightapp.com/api/builds.json -F file=@{0}/build/{1}.ipa -F api_token='{2}' -F team_token='{3}' -F notes='{4}' -F notify={5} -F distribution_lists='{6}'",
m_outputPath,
m_appFileName,
m_apiToken,
m_teamToken,
m_notes,
m_notify,
m_distributionLists);
}
private bool Run (string runTitle, bool testErrorOutput, float fromProgress, float toProgress, string command, string argsFormat, params object[] args)
{
EditorUtility.DisplayProgressBar (title, runTitle, fromProgress);
var ps = new System.Diagnostics.Process ();
var argsFormatted = string.Format (argsFormat, args);
ps.StartInfo = new ProcessStartInfo (command, argsFormatted);
ps.StartInfo.WorkingDirectory = m_outputPath;
ps.StartInfo.RedirectStandardOutput = true;
ps.StartInfo.RedirectStandardError = true;
ps.StartInfo.UseShellExecute = false;
ps.Start ();
while (true) {
byte[] buffer = new byte[256];
var ar = ps.StandardOutput.BaseStream.BeginRead (buffer, 0, 256, null, null);
ar.AsyncWaitHandle.WaitOne ();
var bytesRead = ps.StandardOutput.BaseStream.EndRead (ar);
if (bytesRead > 0) {
if (fromProgress < toProgress) {
fromProgress += 0.00005f;
EditorUtility.DisplayProgressBar (title, runTitle, fromProgress);
}
}
else {
ps.WaitForExit ();
break;
}
}
m_log = ps.StandardError.ReadToEnd ();
if (string.IsNullOrEmpty (m_log) || !testErrorOutput) {
return true;
}
else {
m_log = string.Format ("Error executing {0}\n\nCOMMAND: {1} {2}\nERROR: {3}", runTitle, command, argsFormatted, m_log);
return false;
}
}
#endregion
#region Helpers
private string GetKey (string key)
{
var fullKey = string.Format ("SHTFAD_{0}_{1}", m_projectName, key);
return fullKey;
}
private string GetString (string key)
{
return EditorPrefs.GetString (GetKey(key));
}
private bool GetBool (string key)
{
return EditorPrefs.GetBool (GetKey (key));
}
private void SetString (string key, string value)
{
EditorPrefs.SetString (GetKey (key), value);
}
private void SetBool (string key, bool value)
{
EditorPrefs.SetBool (GetKey (key), value);
}
private void LoadPrefs ()
{
m_appFileName = GetString("appFileName");
m_outputPath = GetString("outputPath");
m_sdkVersion = GetString("sdkVersion");
m_autoIncrementBundleVersion = GetBool ("autoIncrementBundleVersion");
m_apiToken = GetString("apiToken");
m_teamToken = GetString("teamToken");
m_notes = GetString("notes");
m_notify = GetBool ("notify");
m_distributionLists = GetString("distributionLists");
}
private void SavePrefs ()
{
SetString("appFileName", m_appFileName);
SetString("outputPath", m_outputPath);
SetString("sdkVersion", m_sdkVersion);
SetBool("autoIncrementBundleVersion", m_autoIncrementBundleVersion);
SetString("apiToken", m_apiToken);
SetString("teamToken", m_teamToken);
SetString("notes", m_notes);
SetBool("notify", m_notify);
SetString("distributionLists", m_distributionLists);
}
#endregion
}