Leap Motion / HTML5 Canvas / Node.js Doodling App
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README.md

LeapDoodle

Welcome to the ETE Leap Doodle application. This is intended for use with the Leap (https://www.leapmotion.com/), the Chrome web browser (as of this writing, Chrome version 26.0.1410.43), and a computer equipped with a web camera.

Installation

This requires Node.js (as of this writing, version 0.10.2). If you're using npm, you can use 'npm install' and this will locally install the necessary dependencies.

Usage

LeapDoodle works with the Leap Motion controller and Chrome web browser (version 26.0.1410.43). To run the server component, run 'node app.js' from the base directory. This will run a Node.js Express server on port 3000. Open your browser and point it to http://localhost:3000/eteDoodle and allow access to the web camera.

Photos uploaded to the server will be saved at in the user home directory under snapshotImages.

NOTE: This is just a demo that needs a lot of work and refactoring!.