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With Autobone skeleton now repeats twice. Originally, HumanSkeleton class and it's ancestors were meant to be as an abstract skeleton, but they iclude too much logic that depend on the server and can't be freely used by other systems. Need to make one skeleton class that doesn't rely on any outside system and can resolve skeleton with a lot of different settings, inputs and outputs.
The text was updated successfully, but these errors were encountered:
With Autobone skeleton now repeats twice. Originally, HumanSkeleton class and it's ancestors were meant to be as an abstract skeleton, but they iclude too much logic that depend on the server and can't be freely used by other systems. Need to make one skeleton class that doesn't rely on any outside system and can resolve skeleton with a lot of different settings, inputs and outputs.
The text was updated successfully, but these errors were encountered: