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appdash

Appdash is an application tracing system for Go, based on Google's Dapper and Twitter's Zipkin.

Appdash allows you to trace the end-to-end handling of requests and operations in your application (for perf and debugging). It displays timings and application-specific metadata for each step, and it displays a tree and timeline for each request and its children.

To use appdash, you must instrument your application with calls to an appdash recorder. You can record any type of event or operation. Recorders and schemas for HTTP (client and server) and SQL are provided, and you can write your own.

Usage

To install appdash, run:

go get sourcegraph.com/sourcegraph/appdash/...

Check cmd/appdash/example_app.go for an example Web app that uses appdash. Run appdash demo to run the app.

Community

Questions or comments? Join us on Slack!

Development

Appdash uses go-bindata to package HTML templates with the appdash binaryfor distribution. To generate a binary that includes the template data, run make gen-dist to re-generate the data.go file.

Components

Appdash follows the design and naming conventions of Google's Dapper. You should read that paper if you are curious about why certain architectural choices were made.

There are 4 main components/concepts in appdash:

  • Spans: A span refers to an operation and all of its children. For example, an HTTP handler handles a request by calling other components in your system, which in turn make various API and DB calls. The HTTP handler's span includes all downstream operations and their descendents; likewise, each downstream operation is its own span and has its own descendents. In this way, appdash constructs a tree of all of the operations that occur during the handling of the HTTP request.
  • Event: Your application records the various operations it performs (in the course of handling a request) as Events. Events can be arbitrary messages or metadata, or they can be structured event types defined by a Go type (such as an HTTP ServerEvent or an SQLEvent).
  • Recorder: Your application uses a Recorder to send events to a Collector (see below). Each Recorder is associated with a particular span in the tree of operations that are handling a particular request, and all events sent via a Recorder are automatically associated with that context.
  • Collector: A Collector receives Annotations (which are the encoded form of Events) sent by a Recorder. Typically, your application's Recorder talks to a local Collector (created with NewRemoteCollector. This local Collector forwards data to a remote appdash server (created with NewServer that combines traces from all of the services that compose your application. The appdash server in turn runs a Collector that listens on the network for this data, and it then stores what it receives.

Acknowledgments

appdash was influenced by, and uses code from, Coda Hale's lunk.

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Application tracing system for Go, based on Google's Dapper

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