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Extend GPU context with data for Unreal Engine crash reports
1. This commit replaces primary GPU with the one that is actually used for rendering. These two may be different for laptops. Fixes getsentry/sentry#27498 2. This commit adds other available data: * Numeric DeviceID * Used feature level (SM5, SM6, etc) * GPU vendor name * GPU driver version * RHI type that is used (Metal, Vulkan, DX11, etc) Signed-off-by: Marat Radchenko <marat@slonopotamus.org>
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