Word War vi is a retro-styled old school side scrolling shooter reminiscent of Defender or Scramble, with an "Emacs vs. vi" theme. See: http://smcameron.github.io/wordwarvi/
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icons
sounds
.gitignore
AAA_HOW_TO_MAKE_NEW_LEVELS.txt
AUTHORS
COPYING
Makefile
README
bigrocket.png
changelog.txt
compat.h
joystick.c
joystick.h
levels.h
my_point.h
ogg_to_pcm.c
ogg_to_pcm.h
rumble.c
rumble.h
stamp.c
version.h
wordwarvi.6
wordwarvi.c
wordwarvi.cbp
wordwarvi_hacking.html
wwvi_font.c
wwvi_font.h
wwviaudio.c
wwviaudio.h

README

To build on linux, FreeBSD, or Mac OSX, just type "make"

  You'll need portaudio (v 19, not 18)
  (portaudio-devel rpm packages)
  and libvorbisfile (libvorbis-devel rpm package) to decode the
  included ogg files for sound to work.
  
  See: http://www.portaudio.com/
  
  To build without any sound support, type "make WITHAUDIO=no" 
  
To build on windows:

  1. Download install mingw
  2. Download codeblocks ide (nightly build recommended)
  3. Download/clone wordwarvi source
  4. Create win32 folder in wordwarvi source directory.
  5. Download precompiled gtk (all-in-one bundle) libs,
     copy include and bin folders into wordwarvi/win32
  6. Download precompiled vorbis/ogg libs, copy include
     content into wordwarvi/win32/include and the dlls into
     wordwarvi/win32/bin.
  7. Download precompiled portaudio lib, copy include content into
     wordwarvi/win32/include and the dlls into wordwarvi/win32/bin.
  8. Open wordwarvi.cbp in codeblocks and build.

If you want to hack on the code, read wordwarvi_hacking.html