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Multi-player spaceship bridge simulator. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space
Port of Kurt Spencer's java implementation of open simplex noise to C -- Note: This is NOT Ken Perlin's Simplex noise algorithm.
Word War vi is a retro-styled old school side scrolling shooter reminiscent of Defender or Scramble, with an "Emacs vs. vi" theme. See: http://smcameron.github.io/wordwarvi/
Little C library to do OpenSCAD metaprogramming
Faking computational fluid dynamics a la Bridson-Hourihan-Nordenstam's paper "Curl-Noise for Procedural Fluid Flow" See also: gaseous-giganticus: https://smcameron.github.io/space-nerds-in-space/ga…
An attempt to automatically generate explosion sounds (for use in video games, for example) by filtering white noise or other sounds in a particularly explosion-ey way.