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[BUG] Nova3D Elfin Machine settings and cws file #5
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Please try this build and report back: https://easyupload.io/9za8iv |
From the facebook community and private Elfin Mono LCD screen group, the real physical screen size is the one i posted above, those are the exact rows and columns. About the names, maybe they need to be all lower case. I remember i had some trouble with the Chitubox plugin and it was related to the filenames. I will test the new version and report back in the meantime. |
Is elfin mono lcd? or they have both versions? |
I tested the Chitubox plugin, but it's not native .cws format, is just the zip format renamed to cws... |
There is going to be a new mono screen version (Elfin and probably Bene) and there might be an upgrade kit for Elfin1. About the cws file format, i've figured out what the problem is :), and it prints now . It's the header on the gcode file, it must be like this:
Instead of : |
Try this build: https://easyupload.io/icd50j |
Can you give the Bene specs so i can add it as a printer? |
* (Add) UVtools now notify when a new version available is detected * (Add) Mutator "Flip" * (Add) Mutator "Rotate" * (Add) User Settings - Many parameters can now be customized to needs * (Add) File load elapsed time into Title bar * (Add) Outline - Print Volume bounds * (Add) Outline - Layer bounds * (Add) Outline - Hollow areas * (Add) Double click layer picture to Zoom To Fit * (Improvement) Huge performance boost in layer reparing and in every mutator * (Improvement) Layer preview is now faster * (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger * (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel * (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain * (Improvement) Better memory optimization by dispose all objects on operations * (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6) * (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI * (Improvement) If error occur during save it will show a message with the error * (Improvement) When rotate layer it will zoom to fit * (Improvement) Allow zoom to fit to print volume area instead of whole build volume * (Removed) ImageSharp dependency * (Removed) UVtools.Parser project * (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5) * (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position * (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4) * (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4) * (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4) * (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)
Elfin Machine profile settings are not correct:
Display Width : 131mm / Height : 73mm
Screen X: 2531 / Y: 1410
The exported cws file reports corrupted by the printer, i think it is because of the file naming inside the zip.
AFAIK, exported files inside the zip (cws) must all be named 'slice':
slice.conf
slice.gcode
slice00000.png
slice00001.png
etc..
(note: slice(5 digits).png)
Regards,
Rui
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