feat: implement first pass at orbit physics for attractors #4
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Still a rough WIP, but the basics for a kinematic solution for orbits is created.
Adds an Orbit script that handles the orbit behavior, as well as an Orbit prefab that includes a SphereCollider trigger and the Orbit script behavior. Modifies Rubbley-Orbit-Debug to use the new Orbit prefab on the planetoids in the debug scene.
Rubbley.-.Rubbley-Orbit-Debug.-.PC.Mac.Linux.Standalone.-.Unity.2019.4.16f1.Personal.2020-12-31.15-18-32.mp4