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[Test Maps] source #63

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1 of 7 tasks
Tracked by #16
snake-biscuits opened this issue Oct 11, 2022 · 3 comments
Open
1 of 7 tasks
Tracked by #16

[Test Maps] source #63

snake-biscuits opened this issue Oct 11, 2022 · 3 comments
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Test Map: Tools: Hammer This test map can be built in Hammer Test Map Adding a map to ship with bsp_tool for tests valve.source Half-Life 2 branch script

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@snake-biscuits
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snake-biscuits commented Oct 11, 2022

Tools

  • Level Editor(s):
  • Compiler(s):
    • vbsp, vvis, vrad, vbspinfo (must be from a specific game)

Documentation / Guides

Maps

  • Basic room with spawnpoint & lighting
    • Entry in sources.txt crediting mapper / contributor
    • Compiled
    • .bsp.info.txt file with compile log / bspinfo
    • Can be launched in-game (no crash, fully lit & textured etc.)

Active Mods / Modding Community (Optional)

@snake-biscuits snake-biscuits added Test Map Adding a map to ship with bsp_tool for tests Test Map: Tools: Hammer This test map can be built in Hammer labels Oct 11, 2022
@snake-biscuits snake-biscuits added this to the v0.4.0 milestone Oct 11, 2022
@snake-biscuits snake-biscuits modified the milestones: v0.4.0, v0.5.0 Mar 17, 2023
@snake-biscuits
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snake-biscuits commented Jul 19, 2023

Billie Blueberry on Youtube: Xbox Half-Life 2 - Lighting working and new custom map

Might be relevant to #60

Tools: https://github.com/smb123w64gb/source-sdk-2005-xbox

@snake-biscuits snake-biscuits added the valve.source Half-Life 2 branch script label Aug 11, 2023
@snake-biscuits
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someone in the Xbox360 Source Modding Discord mentioned needing the SiN: Episodes SDK12 to compile v19 maps
attempting to install the SDK2 w/ steam fails "no licenses"

Footnotes

  1. VDC: SiN Episodes Level Creation

  2. VDC: SiN Episodes SDK 2

@snake-biscuits
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someone in the Xbox360 Source Modding Discord mentioned needing the SiN: Episodes SDK to compile v19 maps

The tools in steamapps/common/half-life 2/bin compile valve.orange_box maps (w/ v6 sprp)
Probably because all the games use the same hl2.exe & Episode 2 is on the Orange Box branch
Maintaining separate versions for each branch doesn't make much sense

Finding tools will be important troika.vampire, since valve.source is it's closest relative:

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Labels
Test Map: Tools: Hammer This test map can be built in Hammer Test Map Adding a map to ship with bsp_tool for tests valve.source Half-Life 2 branch script
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Status: Todo: Maps
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