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This repository has been archived by the owner on Jun 7, 2018. It is now read-only.
It is possible to create a map (other any file) dynamically, and to store it with the savegame, but it cannot be played now because it has to be declared in the resource list.
The text was updated successfully, but these errors were encountered:
Will this make it possible to add new tilesets dynamically? Using a surface as backing image? I think that would be pretty awesome. Maybe that's out of scope for this issue?
It is possible to create a map (other any file) dynamically, and to store it with the savegame, but it cannot be played now because it has to be declared in the resource list.
The text was updated successfully, but these errors were encountered: