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Remove state machine gem from Spree::Payment (updated PR #2664) #3039

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cedum
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@cedum cedum commented Jan 16, 2019

This rebases from the latest master the PR #2664 by @jgayfer:

This PR removes the state machine gem from Spree::Payment while keeping the external API intact. The logic that was previously hidden within the state machine is now contained within the Spree::Payment model.

Please see #2656 for the rationale behind these changes.

James Gayfer added 2 commits January 29, 2019 22:21
While this spec will  pass, any additional attempts to save the payment
in question would fail as the Payment was not able to save on create
due to it being invalid (missing a source).
The state machine is a problem for a few reasons: transitions are hard
to understand and debug, transition order is tough to control, and
database transactions during a transition aren't well understood.
Removing it brings increased code clarity, as well as the ability to
more easily extend the functionality that was previously hidden by the
state machine.
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Closing in favor of #3356, thanks @cedum!

@kennyadsl kennyadsl closed this Oct 3, 2019
@cedum cedum deleted the remove_payment_state_machine branch October 4, 2019 15:51
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