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Feature/mac os saves directory correct fix #36

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42 changes: 38 additions & 4 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,10 @@ cmake_minimum_required(VERSION 3.0)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/cmake)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)

#if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND APPLE)
set(MAC_OS TRUE)
#endif()

# Project
project(Stronghold)
set(Stronghold_VERSION, 0.1.2)
Expand Down Expand Up @@ -35,24 +39,47 @@ find_package(Threads REQUIRED)
# SDL2
find_package(SDL2 REQUIRED)

# OpenAL
# OpenAL
find_package(OpenAL REQUIRED)
add_library(OpenAL::OpenAL UNKNOWN IMPORTED)

# Mac OS frameworks should be handled in a special way.
# See more info about cmake issues with Mac OS frameworks here:
# https://cmake.org/pipermail/cmake/2016-April/063179.html
# and here
# https://gitlab.kitware.com/cmake/cmake/-/issues/19410
if(MAC_OS AND OPENAL_LIBRARY MATCHES "\\.framework$")
add_library(OpenAL::OpenAL INTERFACE IMPORTED)
set_target_properties(OpenAL::OpenAL PROPERTIES
INTERFACE_LINK_LIBRARIES "${OPENAL_LIBRARY}")
else()
add_library(OpenAL::OpenAL UNKNOWN IMPORTED)
set_target_properties(OpenAL::OpenAL PROPERTIES
IMPORTED_LOCATION ${OPENAL_LIBRARY})
endif()

set_target_properties(OpenAL::OpenAL PROPERTIES
IMPORTED_LOCATION ${OPENAL_LIBRARY}
INTERFACE_INCLUDE_DIRECTORIES ${OPENAL_INCLUDE_DIR})

# FFmpeg
find_package(FFmpeg REQUIRED COMPONENTS
AVCODEC AVFORMAT AVUTIL SWSCALE)


# swresample
find_package(Libswresample REQUIRED)
add_library(SWRESAMPLE::SWRESAMPLE UNKNOWN IMPORTED)
set_target_properties(SWRESAMPLE::SWRESAMPLE PROPERTIES
IMPORTED_LOCATION ${LIBSWRESAMPLE_LIBRARIES}
INTERFACE_INCLUDE_DIRECTORIES ${LIBSWRESAMPLE_INCLUDE_DIRS})

# MacOSUtils
if(MAC_OS)
add_library(MacOSUtils macOS/src/PathUtils.m)
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The directory is called macos in lowercase, so this line breaks the build on Linux

set_target_properties(MacOSUtils PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${CMAKE_SOURCE_DIR}/macos/src)
target_link_libraries(MacOSUtils
PRIVATE "-framework Foundation"
)
endif()

# Include sources / headers
file(
Expand Down Expand Up @@ -88,11 +115,18 @@ else()
-fno-fast-math)
endif()


set_target_properties(Stronghold PROPERTIES
CXX_STANDARD 11
CXX_STANDARD_REQUIRED YES
CXX_EXTENSIONS NO
)

if(MAC_OS)
target_link_libraries(Stronghold
PRIVATE MacOSUtils
)
endif()

target_link_libraries(Stronghold
PRIVATE Threads::Threads
Expand Down
1 change: 0 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,6 @@ data
├── jester.ani
└── sword.ani
```
Also you should create `saves` directory near your `data` folder.

## Configuration
This is either done by reading an existing Stronghold config file, found in your documents folder
Expand Down
54 changes: 44 additions & 10 deletions macos/Sourcehold.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,9 @@
6D6C457D25D03F94009A45DF /* World.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6D6C454D25D03F93009A45DF /* World.cpp */; };
6D6C457E25D03F94009A45DF /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6D6C454E25D03F93009A45DF /* Game.cpp */; };
6D6C459225D05B9B009A45DF /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 6D6C459125D05B9B009A45DF /* OpenAL.framework */; };
6D6C45AA25D07B28009A45DF /* blast.c in Sources */ = {isa = PBXBuildFile; fileRef = 6D6C45A925D07B28009A45DF /* blast.c */; };
6D6C45B025D09F57009A45DF /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 6D6C45AF25D09F57009A45DF /* Foundation.framework */; };
6D6C496325D1C2B3009A45DF /* blast.c in Sources */ = {isa = PBXBuildFile; fileRef = 6D6C496225D1C2B3009A45DF /* blast.c */; };
6D6C496A25D1C3A6009A45DF /* PathUtils.m in Sources */ = {isa = PBXBuildFile; fileRef = 6D6C496925D1C3A6009A45DF /* PathUtils.m */; };
/* End PBXBuildFile section */

/* Begin PBXCopyFilesBuildPhase section */
Expand Down Expand Up @@ -178,14 +180,18 @@
6D6C454D25D03F93009A45DF /* World.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = World.cpp; sourceTree = "<group>"; };
6D6C454E25D03F93009A45DF /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Game.cpp; sourceTree = "<group>"; };
6D6C459125D05B9B009A45DF /* OpenAL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenAL.framework; path = System/Library/Frameworks/OpenAL.framework; sourceTree = SDKROOT; };
6D6C45A925D07B28009A45DF /* blast.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = blast.c; path = ../../../thirdparty/blast/blast.c; sourceTree = "<group>"; };
6D6C45AF25D09F57009A45DF /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
6D6C496225D1C2B3009A45DF /* blast.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = blast.c; path = ../../thirdparty/blast/blast.c; sourceTree = "<group>"; };
6D6C496825D1C3A6009A45DF /* PathUtils.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = PathUtils.h; sourceTree = "<group>"; };
6D6C496925D1C3A6009A45DF /* PathUtils.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = PathUtils.m; sourceTree = "<group>"; };
/* End PBXFileReference section */

/* Begin PBXFrameworksBuildPhase section */
6D6C44D025D03EE8009A45DF /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
6D6C45B025D09F57009A45DF /* Foundation.framework in Frameworks */,
6D6C459225D05B9B009A45DF /* OpenAL.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
Expand All @@ -196,8 +202,8 @@
6D6C44CA25D03EE7009A45DF = {
isa = PBXGroup;
children = (
6D6C44DF25D03F93009A45DF /* src */,
6D6C45A025D063DF009A45DF /* thirdparty */,
6D6C496525D1C2F5009A45DF /* Common */,
6D6C496625D1C319009A45DF /* MacOS */,
6D6C44D425D03EE9009A45DF /* Products */,
6D6C459025D05B9B009A45DF /* Frameworks */,
);
Expand Down Expand Up @@ -382,27 +388,54 @@
6D6C459025D05B9B009A45DF /* Frameworks */ = {
isa = PBXGroup;
children = (
6D6C45AF25D09F57009A45DF /* Foundation.framework */,
6D6C459125D05B9B009A45DF /* OpenAL.framework */,
);
name = Frameworks;
sourceTree = "<group>";
};
6D6C45A025D063DF009A45DF /* thirdparty */ = {
6D6C496025D1C297009A45DF /* thidparty */ = {
isa = PBXGroup;
children = (
6D6C45A425D06404009A45DF /* blast */,
6D6C496125D1C2A2009A45DF /* blast */,
);
path = thirdparty;
name = thidparty;
sourceTree = "<group>";
};
6D6C45A425D06404009A45DF /* blast */ = {
6D6C496125D1C2A2009A45DF /* blast */ = {
isa = PBXGroup;
children = (
6D6C45A925D07B28009A45DF /* blast.c */,
6D6C496225D1C2B3009A45DF /* blast.c */,
);
path = blast;
sourceTree = "<group>";
};
6D6C496525D1C2F5009A45DF /* Common */ = {
isa = PBXGroup;
children = (
6D6C44DF25D03F93009A45DF /* src */,
6D6C496025D1C297009A45DF /* thidparty */,
);
name = Common;
sourceTree = "<group>";
};
6D6C496625D1C319009A45DF /* MacOS */ = {
isa = PBXGroup;
children = (
6D6C496725D1C344009A45DF /* src */,
);
name = MacOS;
sourceTree = "<group>";
};
6D6C496725D1C344009A45DF /* src */ = {
isa = PBXGroup;
children = (
6D6C496825D1C3A6009A45DF /* PathUtils.h */,
6D6C496925D1C3A6009A45DF /* PathUtils.m */,
);
path = src;
sourceTree = "<group>";
};
/* End PBXGroup section */

/* Begin PBXNativeTarget section */
Expand Down Expand Up @@ -484,6 +517,7 @@
6D6C455325D03F94009A45DF /* Gm1File.cpp in Sources */,
6D6C455725D03F94009A45DF /* AniFile.cpp in Sources */,
6D6C457E25D03F94009A45DF /* Game.cpp in Sources */,
6D6C496A25D1C3A6009A45DF /* PathUtils.m in Sources */,
6D6C457125D03F94009A45DF /* Camera.cpp in Sources */,
6D6C457725D03F94009A45DF /* Renderer.cpp in Sources */,
6D6C456025D03F94009A45DF /* Audio.cpp in Sources */,
Expand Down Expand Up @@ -526,7 +560,7 @@
6D6C457425D03F94009A45DF /* Display.cpp in Sources */,
6D6C455825D03F94009A45DF /* Parser.cpp in Sources */,
6D6C455425D03F94009A45DF /* MlbFile.cpp in Sources */,
6D6C45AA25D07B28009A45DF /* blast.c in Sources */,
6D6C496325D1C2B3009A45DF /* blast.c in Sources */,
6D6C456125D03F94009A45DF /* Effect.cpp in Sources */,
6D6C457525D03F94009A45DF /* Surface.cpp in Sources */,
);
Expand Down
3 changes: 0 additions & 3 deletions macos/install-tools.sh
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,6 @@ which -s brew
if [[ $? != 0 ]] ; then
echo "Installing Homebrew..."
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
else
echo "Updating Homebrew..."
brew update
fi

echo "Installing cmake..."
Expand Down
1 change: 0 additions & 1 deletion macos/set-up-n-build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -3,4 +3,3 @@
./install-tools.sh
./install-dependencies.sh
./build.sh
./set-up.sh
10 changes: 0 additions & 10 deletions macos/set-up.sh

This file was deleted.

16 changes: 16 additions & 0 deletions macos/src/PathUtils.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
//
// PathUtils.h
// Sourcehold
//
// Created by apodrugin on 08.02.2021.
//

#ifdef __cplusplus
extern "C" {
#endif

bool GetUserDocumentsDirectoryPath(char *buffer, unsigned long bufferSize);

#ifdef __cplusplus
}
#endif
36 changes: 36 additions & 0 deletions macos/src/PathUtils.m
Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
//
// PathUtils.m
// Sourcehold
//
// Created by apodrugin on 08.02.2021.
//

#import <Foundation/Foundation.h>
#import "PathUtils.h"


bool GetUserDocumentsDirectoryPath(char *buffer, unsigned long bufferSize) {
if (NULL == buffer) {
return false;
}

@autoreleasepool {
NSArray<NSString *> *pathsList = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES);

if (0 == pathsList.count) {
return false;
}

NSString *path = pathsList.firstObject;
const NSUInteger pathLength = [path lengthOfBytesUsingEncoding:NSUTF8StringEncoding] + 1 /*+1 for '\0'*/;

if (bufferSize < pathLength) {
return false;
}

strcpy(buffer, path.UTF8String);
return true;
}
}
17 changes: 17 additions & 0 deletions src/System/Config.h
Original file line number Diff line number Diff line change
@@ -1,10 +1,15 @@
#pragma once

#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif

#define SOURCEHOLD_VERSION_MAJOR 0
#define SOURCEHOLD_VERSION_MINOR 1
#define SOURCEHOLD_VERSION_STRING "0.1.4"

#if defined(WIN32) || defined(_WIN32) || defined(__WIN32) || defined(win32)

#if defined(__GNUC__) || defined(__MINGW32__)
#define SOURCEHOLD_BUILD "MinGW"
#define SOURCEHOLD_MINGW 1
Expand All @@ -14,7 +19,9 @@
#define SOURCEHOLD_WINDOWS 1
#define ATTRIB_PACKED
#endif

#elif defined(linux) || defined(__linux)

#define SOURCEHOLD_BUILD "Linux"
#define SOURCEHOLD_LINUX 1
#define SOURCEHOLD_UNIX 1
Expand All @@ -23,10 +30,20 @@
#define SOURCEHOLD_BUILD "Android"
#define SOURCEHOLD_ANDROID 1
#endif

#elif TARGET_OS_MAC

#define SOURCEHOLD_BUILD "Mac OS"
#define SOURCEHOLD_MAC_OS 1
#define SOURCEHOLD_UNIX 1
#define ATTRIB_PACKED __attribute__((packed))

#else /* assume unix */

#define SOURCEHOLD_BUILD "Generic unix"
#define SOURCEHOLD_UNIX 1
#define ATTRIB_PACKED __attribute__((packed))

#endif

/* Configuration of hardcoded stuff */
Expand Down
13 changes: 10 additions & 3 deletions src/System/FileUtil.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,11 @@

#include "System/filesystem.h"

#if SOURCEHOLD_MAC_OS
#include "../macos/src/PathUtils.h"
#endif


using namespace Sourcehold;
using namespace System;

Expand Down Expand Up @@ -55,13 +60,16 @@ void System::CreateFolder(ghc::filesystem::path path)

ghc::filesystem::path System::GetDocumentsPath()
{
char path[512];
static const unsigned int maxPathLength = 512;
char path[maxPathLength];

/**
* TODO: better way to do this
* Why the f*** isn't this part of boost?
*/
#ifdef SOURCEHOLD_UNIX
#if SOURCEHOLD_MAC_OS
GetUserDocumentsDirectoryPath(path, maxPathLength);
#elif SOURCEHOLD_UNIX
/* Requires ~/.config/user-dirs.dirs from the FreeDesktop xdg standard */
const char *home = getenv("HOME");
strcpy(path, home);
Expand Down Expand Up @@ -95,7 +103,6 @@ ghc::filesystem::path System::GetDocumentsPath()
else {
*path = '\0';
}

#elif SOURCEHOLD_WINDOWS || SOURCEHOLD_MINGW
LPITEMIDLIST pidl;
SHGetSpecialFolderLocation(NULL, CSIDL_PERSONAL, &pidl);
Expand Down