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The security dog - Muhtar. The third try. #26191

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NikaVichy
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About the PR

The third try. Literally skill issue.

  • Added Muhtar and sprites for him
  • Added Muhtar's spawner to every station except for CentComm and Reach
  • Resprited tanks and masks to fit on Muhtar

Why / Balance

  • Imported from ss13.
  • You'll need 10h of sec. dep. to take a ghostrole.
  • Speed higher then human one: 6 tiles for sprint, 4.5 for walking.
  • Has 30 stamina damage - not much to easilly drop a nukie from dark, just enough to stop a criminal running away. Tho stil waiting for your opinion.
  • Has 5 slash and 5 piercing damage. Was playtested, not much, not op at all. Same as previous.
  • Can't slip on anything. Never seen a dog that slips on puddles or smthng like this.
  • He can drag objects or just move things around with his mouth.
  • 75 damage till crit, 140 till death
  • 50 damage before half slowing down. That's a trained dog, it has to deal with damage.
  • 150 stamina damage till stamcrit. Well, it is tougher than any being, cuz it is still trained.

Technical details

  • none

Media

image

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

🆑

  • add: Added Muhtar - the security dog! Woof!

NikaVichy and others added 2 commits March 16, 2024 22:59
resprited tanks and masks to fit on sheepdog
added sheepdog to all stations except for centcomm and reach
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ss14-mapserver-beta bot commented Mar 16, 2024

This PR contains new or changed maps:

Bagel

image

03/17/24 11:28

@github-actions github-actions bot added Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping. Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. No C# For things that don't need code. labels Mar 16, 2024
@NikaVichy
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finally.

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github-actions bot commented Mar 16, 2024

RSI Diff Bot; head commit e57cdb0 merging into 6de5fbf
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Mobs/Pets/muhtar.rsi

State Old New Status
muhtar Added
muhtar_dead Added

Edit: diff updated after e57cdb0

@Simyon264
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FYI: There is a freeze on new pets currently. See #8524.

New pets. While fluff is nice we have enough cargo-obtainable fluff animals and department mascots, to add new animals they must have something interesting like new AI behaviors or spawn in proc gen maps.

@NikaVichy
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NikaVichy commented Mar 16, 2024

FYI: There is a freeze on new pets currently. See #8524.

New pets. While fluff is nice we have enough cargo-obtainable fluff animals and department mascots, to add new animals they must have something interesting like new AI behaviors or spawn in proc gen maps.

Tho animals are freezed, it's a new role for players, moreover, gives more RP. If it's gonna be closed - whatever, gonna add it to my own repo.

@NikaVichy
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I've wanted to replace with it Shiva, but my friend told me, in ss13 there were both Muhtar and Shiva.

@IlyaElDunaev
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I've played as a security dog, an interesting experience. This diversifies the gameplay.

@lzk228
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lzk228 commented Mar 16, 2024

We dont need more pets, at least new features for pets will be added.

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@VasilisThePikachu VasilisThePikachu left a comment

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  1. Like a lot of people said. Pets are fully frozen. You are welcome to keep this PR open. However, it will most likely not be merged any time soon. (Current Freezes and PR restrictions #8524)
  2. I recommend dropping the mapping changes and instead using migrations.yml to replace shiva. Or if you wanna keep shiva, drop the map changes and let mappers do it themselves. (a mapping maintainer may correct me here. This may be fine)
  3. Fix tests

@NikaVichy
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  1. Like a lot of people said. Pets are fully frozen. You are welcome to keep this PR open. However, it will most likely not be merged any time soon. (Current Freezes #8524)
  2. I recommend dropping the mapping changes and instead using migrations.yml to replace shiva. Or if you wanna keep shiva, drop the map changes and let mappers do it themselves. (a mapping maintainer may correct me here. This may be fine)
  3. Fix tests

Yes, thanks, I'll do that.

@NikaVichy
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Also noticed that I've basically erased some meta. Gonna take some time to fix this.

@NikaVichy NikaVichy marked this pull request as draft March 17, 2024 08:13
@Errant-4
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You could also put it in a K9 Krate TM that can be ordered through cargo (do we currently have a way to limit cargo orders by time or presence of a mob on the station?)

@Vaaankas
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We dont need more pets, at least new features for pets will be added.

Just remove both useless sec pets for this actually fun one.

@NikaVichy
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NikaVichy commented Mar 17, 2024

You could also put it in a K9 Krate TM that can be ordered through cargo (do we currently have a way to limit cargo orders by time or presence of a mob on the station?)

I'll fix the tests first, wait for approval and only then i'll do it. Don't really want to waste my time and still get rejected.

@Errant-4
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You could also put it in a K9 Krate TM that can be ordered through cargo (do we currently have a way to limit cargo orders by time or presence of a mob on the station?)

I'll fix the tests first, wait for approval and only then i'll do it. Don't really want to waste my time and still get rejected.

I meant, as a way to avoid "no more roundstart ghostroles"

@NikaVichy
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NikaVichy commented Mar 17, 2024

You could also put it in a K9 Krate TM that can be ordered through cargo (do we currently have a way to limit cargo orders by time or presence of a mob on the station?)

I'll fix the tests first, wait for approval and only then i'll do it. Don't really want to waste my time and still get rejected.

I meant, as a way to avoid "no more roundstart ghostroles"

image
Still isn't a way.

@github-actions github-actions bot removed the Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping. label Mar 17, 2024
@NikaVichy NikaVichy marked this pull request as ready for review March 17, 2024 13:16
@NikaVichy
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Fixed tests and meta. Seems good now.
Well, I've decided not to replace Shiva or McGriff, cuz thief still has objectives on them. Removing Shiva or McGriff to add another content isn't a way either.
Now it's fate in your hands.

@github-actions github-actions bot added the Status: Needs Review This PR requires new reviews before it can be merged. label Mar 17, 2024
@Emisse Emisse added the Needs Discussion Anyone can contribute to this issue and add their two cents. label Mar 18, 2024
description: ghost-role-information-muhtar-descriprion
rules: ghost-role-information-muhtar-rules
- type: MeleeWeapon
altDisarm: false
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Why false? Disarming seems pretty in-line for a police dog.

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Why false? Disarming seems pretty in-line for a police dog.

Playtesters' told me that it was hard to hit anybody with LMB. Moreover it has 30 stamina damage, it wont be that hard to stamcrit anybody.

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And I actualy dont see a way of any dog disarming anybody without harming them. Is it even possible when human is resisting?

@IProduceWidgets
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IProduceWidgets commented Mar 18, 2024

Just a disclaimer that I don't have merge perms, so those reviews are just like my opinions man.

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One thing I know which has been weird is four legged sprites can look funny when moving. There is the functionality for movement spritesets which could be neat.

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Don't add custom sprites for a singular mob, it's not worth the maintenance burden.

@NikaVichy
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Don't add custom sprites for a singular mob, it's not worth the maintenance burden.

The only reason I did it is incorrect sprite displayment. Both tanks and masks were out of place. Tanks were levitating and masks were on eyes, it looked ridiculous.

@NikaVichy
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One thing I know which has been weird is four legged sprites can look funny when moving. There is the functionality for movement spritesets which could be neat.

None of the four-legged animals have animation now.

NikaVichy and others added 3 commits March 18, 2024 11:51
removed noslip component, made base running speed 5, base walking speed 2.5
Masks and tanks sprites set to default state in master branch.
Now poor Muhtar will look ridiculous.
@FairlySadPanda
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Also just a random contrib

Think a ghost role that aids sec is a bit risky because by necessity it has to be filled by a ghost, who will have access to round knowledge. Sec doc with validhunting rights + ghostrole = high likellihood for abuse

That said this is a great sprite and a police dog makes much more sense than a police spider

@VasilisThePikachu
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Also just a random contrib

Think a ghost role that aids sec is a bit risky because by necessity it has to be filled by a ghost, who will have access to round knowledge. Sec doc with validhunting rights + ghostrole = high likellihood for abuse

That said this is a great sprite and a police dog makes much more sense than a police spider

It's not even a valid hunting issue and stuff. Just that I (personally) don't want more round-start ghost roles in general.

@VasilisThePikachu VasilisThePikachu added Status: Frozen This PR can't be merged, because of a current freeze. and removed Status: Frozen This PR can't be merged, because of a current freeze. labels Mar 18, 2024
@mirrorcult mirrorcult added the Feature Freeze: Priority This PR is still active and is likely able to be merged before the feature freeze on May 10. label May 6, 2024
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Emisse commented May 10, 2024

Closed due to feature freeze May 10th-June 14th. Comment to have it reopen after this.

@Emisse Emisse closed this May 10, 2024
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Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design. Feature Freeze: Priority This PR is still active and is likely able to be merged before the feature freeze on May 10. Needs Discussion Anyone can contribute to this issue and add their two cents. No C# For things that don't need code. Status: Needs Review This PR requires new reviews before it can be merged.
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