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Unable to import o3d files
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#99
opened Aug 21, 2024 by
kelvinUwU
I can't import 2 or more .o3d files in blender 3.6
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#98
opened Jul 28, 2024 by
MuFengStudio
Bug | Wont Import
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#97
opened Jul 3, 2024 by
Jharenoo
Bug versão nova do blender steam
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#96
opened Apr 9, 2024 by
Joao2992
Mesh get wrong by import .map
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#95
opened Apr 4, 2024 by
Betty1909
Matrix.invert(ed): matrix does not have an inverse
bug
Something isn't working
#93
opened Mar 26, 2024 by
bimbim9
Bug after exporting as .cfg
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#88
opened Nov 30, 2023 by
CrumbledEnvy238
Export of bones
bug
Something isn't working
needs triage
This issue needs to be sorted by a human
#84
opened Sep 26, 2023 by
jjb-pro
Create default material when exporting objects with no materials
#80
opened Sep 12, 2023 by
space928
Incorrect CFG text encoding when importing
bug
Something isn't working
#78
opened Sep 2, 2023 by
OogaDaBooga113
Copy across any [object] specific parameters to the container bl_object
todo
Issue automatically generated from a "TODO" comment in the codebase
#77
opened Sep 2, 2023 by
github-actions
bot
Handle tree replacement
todo
Issue automatically generated from a "TODO" comment in the codebase
#76
opened Sep 2, 2023 by
github-actions
bot
The x coordinate should be clamped to the width of the spline
todo
Issue automatically generated from a "TODO" comment in the codebase
#75
opened Sep 2, 2023 by
github-actions
bot
Wrong UV mapping convert in blender 3.6
bug
Something isn't working
duplicate
This issue or pull request already exists
#74
opened Aug 6, 2023 by
georgefung892
O3D importing goes haywire if mesh name starts at a \
bug
Something isn't working
#72
opened Aug 4, 2023 by
FreeHK-Lunity
Adding an option to choose to split objects on import
enhancement
New feature or request
#70
opened Jul 27, 2023 by
Westu7
Spline attachement import placement bug
bug
Something isn't working
help wanted
Extra attention is needed
#67
opened Jul 22, 2023 by
space928
spline_attachement_repeater support
enhancement
New feature or request
#65
opened Jul 20, 2023 by
space928
Create panel for hiding/unhiding meshes belonging to different viewpoints
backlog
Maybe one day in the far future this will be worked on
enhancement
New feature or request
#63
opened Jun 27, 2023 by
space928
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