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Collection of tools and methods for managing and converting Wave Sound files to Bit Rate Reduction (BRR) for the SNES audio chip.

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BRR Suite

This is a C# library for converting modern, uncompressed audio files to the bit-rate reduction format (BRR) used by the Super Nintendo Entertainment System. For a user-friendly GUI employing this library, see my BRR Suite GUI repository.

Documentation is provided at /docs/. XML documentation is included with the nuget.

License

BRR Suite is licensed under the MIT license.

Borrowed segments of code include an acknowledgement in preceding comments. Please copy these attributions when reborrowing such code.

Acknowledgements

  • kan/spannerisms - me, the library author
  • Bregalad - original BRRtools developer
  • Kode54 - BRRtools encoding algorithms
  • Optiric - BRRtools C version: BRRtools
  • nyanpasu64 - BRRtools C version
  • total - original C# encoder
  • _aitchFactor - whose concerns of, ideas for, and contributions to BRRtools gave me ideas and code to help future proof the implementation of this library
  • Drexxx - who found some better filtering that was relayed to me through _aitchFactor

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Collection of tools and methods for managing and converting Wave Sound files to Bit Rate Reduction (BRR) for the SNES audio chip.

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