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GDK for Unity Alpha Release 0.3.9

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@gdk-for-unity-bot gdk-for-unity-bot released this 24 Jul 13:41
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This release fixes a major bug introduced in 0.3.8. We advise users of 0.3.8 to upgrade immediately.

In this release, we've fixed a major bug introduced in 0.3.8 where the PrefabPreprocessor would not find and preprocess your prefabs.

There is a breaking change to the CommandSystem, with the GetResponse<T>(CommandRequestId) method now returning a T? instead of MessageSpan<T>. We've also upgraded to the latest Worker SDK 14.7.0 and improved the code generator's CodeWriter API.

This release also includes some bug fixes to the Worker Inspector and Build System.

Keep giving us your feedback and/or suggestions! Check out our Discord, our forums, or here in the Github issues!

See the full release notes below! 👇


Breaking Changes

  • The GetResponse<T>(CommandRequestId) method in the IDiffCommandResponseStorage and CommandSystem now returns a T? instead of MessageSpan<T> #1428

Added

  • Added support for multiple annotations in Code Writer API. #1427
  • Prevent building workers with Unity Editor compile errors. #1425

Changed

  • Upgrade to Worker SDK v14.7.0. #1434

Fixed

  • Fixed a bug where the entity list in the Worker Inspector does not refresh when switching to a worker with no entities checked out #1432
  • Build targets which are marked as 'Build', but not 'Required' are now properly skipped if build support is not installed. #1435
  • The PrefabPreprocessor will now correctly find and preprocess your prefabs. #1438