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[MP][Hornshark Island] Fix mudcrawlers after wesnoth#8890
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spixi committed May 28, 2024
1 parent 8d5ca80 commit d7a036a
Showing 1 changed file with 26 additions and 0 deletions.
26 changes: 26 additions & 0 deletions data/multiplayer/scenarios/2p_Hornshark_Island.cfg
Original file line number Diff line number Diff line change
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[modifications]
{TRAIT_QUICK}
{TRAIT_RESILIENT}
[trait]
name=_ "hemerophile"
description=_ "Receives 60 % defense in castles and villages"
help_text=_ "<italic>text='Hemerophile'</italic> units have adapted to civilized humans, resulting in its defenses in castles and villages being higher than their wild relatives."
[effect]
apply_to=defense
replace=yes
[defense]
castle=40
village=40
[/defense]
[/effect]
[/trait]
[/modifications]
[/unit]
[unit]
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[modifications]
{TRAIT_QUICK}
{TRAIT_RESILIENT}
[trait]
name=_ "hemerophile"
description=_ "Receives 60 % defense in castles and villages"
help_text=_ "<italic>text='Hemerophile'</italic> units have adapted to civilized humans, resulting in its defenses in castles and villages being higher than their wild relatives."
[effect]
apply_to=defense
replace=yes
[defense]
castle=40
village=40
[/defense]
[/effect]
[/trait]
[/modifications]
[/unit]
[unit]
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