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Become a sponsor to Dominique Louis

I'm been a big fan of OpenSource for a VERY long time. I was one of the project leads on the MonoGame project (spiritual successor to Microsoft's excellent XNA). It has since been used in games like Stardew Valley, Bastion and Celeste to name a few!

I continue to contribute to various projects on Github.

My ultimate aim is to try to work full time on OpenSource projects, without having to worry about the usual "day job".

@CartBlanche

Will mean I'm doing something meaningful.

Featured work

  1. MonoGame/MonoGame

    One framework for creating powerful cross-platform games.

  2. infinitespace-studios/VectorRumble

    MonoGame port of the XNA VectorRumble Sample

    C# 14
  3. CartBlanche/MacDockTileSample

    Shows how to write a NSDockTilePlugin, so your DockTile can update while the app isn't running

    Objective-C 27
  4. chkn/Xamarin.SwiftUI

    .NET bindings for SwiftUI

    C# 98

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Thanks for supporting me! Every 4 months I'll mention you on Twitter, thanking you for your support.

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