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I am interested in Games, novel interfaces and control methods, distributed collaborative organization and learning. I find myself drawn to things which embody Novelty, Efficiency, Autonomy (among other things). I find meaning and enjoyment in creative collaboration.

Currently working on:

  • Punchy, a 2.5d beat-em up written in Rust + Bevy, with collective game development studio Spicy Lobster.

  • Personal projects in Rust + Bevy, like magic_set a puzzle game based on projected set matching.

  • Unannounced game in Godot


Sponsorships are appreciated, reach out if you would like me to work on something specific.

  • I am currently looking for contract work in Game Design, Game or Tools Programming and Level Design.
  • Sponsorship allows me to devote more time to the above and put work into publishing useful crates from game engine work, and contribute to open source projects.
  • I am generally interested in collaborating with people who have shared interests or goals, if you have a project you want me to work on with you or want to talk about one of my projects get in touch!

2 sponsors have funded odecay’s work.

@erlend-sh
Private Sponsor

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