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Fixed sounds for Soviet boats. No changes for others as they lack sou…
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…ndsets anyway.
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unknown authored and unknown committed Oct 8, 2014
1 parent 17c2f75 commit 8be6893
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Showing 5 changed files with 120 additions and 5 deletions.
25 changes: 24 additions & 1 deletion units/rus/ships/RUSBKA-1125.lua
Expand Up @@ -14,7 +14,30 @@ local RUS_BKA_1125 = BoatMother:New{
maxVelocity = 1.8,
movementClass = "BOAT_RiverSmall",
objectName = "RUSBKA1125.s3o",
soundCategory = "RUSBoat",
sounds =
{
select = {
"RUS_BOAT_Select1",
"RUS_BOAT_Select2",
"RUS_BOAT_Select3",
},
ok = {
"RUS_BOAT_OK1",
"RUS_BOAT_OK2",
"RUS_BOAT_OK3",
},
arrived = {
"RUS_BOAT_Arrived1",
"RUS_BOAT_Arrived2",
"RUS_BOAT_Arrived3",
},
cant = {
"RUS_BOAT_Cant",
},
underattack = {
"RUS_BOAT_UnderAttack",
},
},
transportCapacity = 4, -- 4 x 1fpu turrets
turnRate = 250,

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25 changes: 24 additions & 1 deletion units/rus/ships/RUSBMO.lua
Expand Up @@ -14,7 +14,30 @@ local RUS_BMO = BoatMother:New{
maxVelocity = 2.2,
movementClass = "BOAT_LightPatrol",
objectName = "RUSBMO.s3o",
soundCategory = "RUSBoat",
sounds =
{
select = {
"RUS_BOAT_Select1",
"RUS_BOAT_Select2",
"RUS_BOAT_Select3",
},
ok = {
"RUS_BOAT_OK1",
"RUS_BOAT_OK2",
"RUS_BOAT_OK3",
},
arrived = {
"RUS_BOAT_Arrived1",
"RUS_BOAT_Arrived2",
"RUS_BOAT_Arrived3",
},
cant = {
"RUS_BOAT_Cant",
},
underattack = {
"RUS_BOAT_UnderAttack",
},
},
transportCapacity = 4, -- 4 x 1fpu turrets
turnRate = 300,
weapons = {
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25 changes: 24 additions & 1 deletion units/rus/ships/RUSG5.lua
Expand Up @@ -14,7 +14,30 @@ local RUS_G5 = BoatMother:New{
maxVelocity = 5.3,
movementClass = "BOAT_LightPatrol",
objectName = "RUSG5.s3o",
soundCategory = "RUSBoat",
sounds =
{
select = {
"RUS_BOAT_Select1",
"RUS_BOAT_Select2",
"RUS_BOAT_Select3",
},
ok = {
"RUS_BOAT_OK1",
"RUS_BOAT_OK2",
"RUS_BOAT_OK3",
},
arrived = {
"RUS_BOAT_Arrived1",
"RUS_BOAT_Arrived2",
"RUS_BOAT_Arrived3",
},
cant = {
"RUS_BOAT_Cant",
},
underattack = {
"RUS_BOAT_UnderAttack",
},
},
transportCapacity = 2, -- 2 x 1fpu turrets
turnRate = 300,
weapons = {
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25 changes: 24 additions & 1 deletion units/rus/ships/RUSKomsMTB.lua
Expand Up @@ -14,7 +14,30 @@ local RUS_KomsMTB = BoatMother:New{
maxVelocity = 4.8,
movementClass = "BOAT_LightPatrol",
objectName = "RUSKomsMTB.s3o",
soundCategory = "RUSBoat",
sounds =
{
select = {
"RUS_BOAT_Select1",
"RUS_BOAT_Select2",
"RUS_BOAT_Select3",
},
ok = {
"RUS_BOAT_OK1",
"RUS_BOAT_OK2",
"RUS_BOAT_OK3",
},
arrived = {
"RUS_BOAT_Arrived1",
"RUS_BOAT_Arrived2",
"RUS_BOAT_Arrived3",
},
cant = {
"RUS_BOAT_Cant",
},
underattack = {
"RUS_BOAT_UnderAttack",
},
},
transportCapacity = 2, -- 2 x 1fpu turrets
turnRate = 350,
weapons = {
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25 changes: 24 additions & 1 deletion units/rus/ships/RUSPr161.lua
Expand Up @@ -14,7 +14,30 @@ local RUS_Pr161 = BoatMother:New{
maxVelocity = 1.8,
movementClass = "BOAT_RiverSmall",
objectName = "RUSPr161.s3o",
soundCategory = "RUSBoat",
sounds =
{
select = {
"RUS_BOAT_Select1",
"RUS_BOAT_Select2",
"RUS_BOAT_Select3",
},
ok = {
"RUS_BOAT_OK1",
"RUS_BOAT_OK2",
"RUS_BOAT_OK3",
},
arrived = {
"RUS_BOAT_Arrived1",
"RUS_BOAT_Arrived2",
"RUS_BOAT_Arrived3",
},
cant = {
"RUS_BOAT_Cant",
},
underattack = {
"RUS_BOAT_UnderAttack",
},
},
transportCapacity = 7, -- 7 x 1fpu turrets
turnRate = 150,
weapons = {
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