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AppleCore features

Ryan Liptak edited this page Aug 13, 2016 · 11 revisions

Stuff that AppleCore does on its own

Note: Many HUD-related features that were once in AppleCore were moved to AppleSkin starting at version 2.0.0.

  • Syncs the difficulty setting to the client
  • Adds a /hunger [player] <value> server command that sets the hunger of either the command sender or the specified player to the specified value
  • Fixes eating/drinking animation speed when the duration is changed in the Forge event PlayerUseItemEvent.Start

Stuff that can be done with AppleCore

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