Skip to content

Integrating food items with AppleCore

squeek502 edited this page Sep 20, 2014 · 17 revisions

Simple integration checklist

If you implement your food using the standard Minecraft ItemFood methods, your food will integrate with AppleCore without issue.

  • Have your item extend ItemFood.
  • Implement the 1.7 ItemStack-aware hunger and saturation getters (func_150905_g for hunger and func_150906_h for saturation modifier).
  • Use the default ItemFood.onEaten implementation or make sure that your overridden version still calls the ItemStack-aware version of FoodStats.addStats (the method is named func_151686_a in 1.7).
  • That's it. Your food will integrate properly with AppleCore if you've adhered to all of the above.

Non-standard food integration

If your food does not extend ItemFood, then you can implement AppleCore's IEdible interface and use the ItemFoodProxy to call FoodStats.func_151686_a when it is eaten.

A partial example implementation (see applecore.example.ItemNonStandardFood for the full example):

@Optional.Interface(iface = "squeek.applecore.api.food.IEdible", modid = "AppleCore")
public class ItemNonStandardFood extends Item implements IEdible
{
	@Optional.Method(modid = "AppleCore")
	@Override
	public FoodValues getFoodValues(ItemStack itemStack)
	{
		return new FoodValues(1, 1f);
	}

	@Override
	public ItemStack onEaten(ItemStack itemStack, World world, EntityPlayer player)
	{
		--itemStack.stackSize;

		if (Loader.isModLoaded("AppleCore"))
		{
			// one possible compatible method
			player.getFoodStats().func_151686_a(new ItemFoodProxy(this), itemStack);

			// another possible compatible method:
			// new ItemFoodProxy(this).onEaten(itemStack, player);
		}
		else
		{
			// this method is not compatible with AppleCore
			player.getFoodStats().addStats(1, 1f);
		}

		return itemStack;
	}
}

Note that the above example degrades nicely: if AppleCore is not loaded, it will still function as normal.