appleseed Blender integration.
Contributors: Franz Beaune, Esteban Tovagliari, and Joel Daniels.
- refactor project writing code
- export uncompressed binary meshes, instead of objs
- use nodes for materials
- add support passes (normal, UVs, ...)
- interface and workflow refinements
- OS X / Linux support
- compiled export for Win 32
- optionally, use appleseed.python for deep integration (viewport rendering, ...)